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There is a lot to like about the game, great visuals and design and the premise is also fairly decent. The main detractor is the gameplay. I swear every single Bloober game is almost identical in game. Walk down a hallway that keeps extending, keep turning around until a door opens. In moderation, these aren't a big issue but when it happens so frequently and in every game by them I've played, it's lame. This team has talent in the design department and there is a lot of cool visuals that I enjoyed but I just wish they'd take a step back and really think about their gameplay design and how they could improve.