Average Playtime: 4 hours


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What would you do if your fears were hacked? >observer_ is a cyberpunk horror game from Bloober Team, the creators of Layers of Fear. Discover a dark cyberpunk world beset by plagues, war and squalor. Play as the new front line of neural police as you hack into the jagged minds of the insane. Features: Observe and Report - You are Dan Lazarski, an elite neural detective known as an Observer, and part of a corporate-funded police unit whose purpose is to hack and invade suspects’ minds. In this future, anything you think, feel, or remember can be used against you in a court of law. A Dark Dystopia - The year is 2084. If you somehow survived the Nanophage, odds are you were killed in the War. Those who live have turned to drugs, VR, neural implants— anything to distract themselves from this new reality. But they can’t hide from you. Interactive Insanity - As you hack into the unstable minds of criminals and victims to look for clues, you will relive their darkest fears, forcing you to question your own reality -- and your sanity. A New Horror from the Creators of Layers of Fear - The largest and most frightening world yet from Bloober Team! Lose yourself -- and your sanity -- in the dark dystopia that is 2084. >observer_ is a horror experience meant for mature audiences. What you see will disturb you.
Metacritic rating
Release date
Aug 14, 2017
Bloober Team SA
Aspyr, Bloober Team S.A.
Age rating
17+ Mature
System requirements for Linux
  • OS: 16.04, 17.04, SteamOS 2.0
  • Processor: Intel Core i3 (3.4 GHz) / AMD A8-6700 (3.1 GHz)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 660 / AMD R9 270
  • Storage: 10 GB available space
  • Additional Notes: VRAM: 2 GB
System requirements for macOS
  • OS: MacOS 10.12
  • Processor: Intel Core i5 3.2 GHz (4 Cores)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 660 / AMD R9 270
  • Storage: 10 GB available space
  • Additional Notes: VRAM: 2 GB
System requirements for PC
  • OS: Windows 7
  • Processor: Intel Core i3 (3.4 GHz) / AMD A8-6700 (3.1 GHz)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 660 / AMD R9 270
  • DirectX: Version 11
  • Storage: 10 GB available space
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Last Modified: Jul 16, 2019
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I'm in Control ... The Content to the Point Find your Son Adam. Story You're Daniel Lazarski, an elite neural detective (Ovserver) in 2084 whose Profession is to hack the Thoughts of Suspects. One Morning, Daniel receives a strange Phone call from his Son Adam. Tracing the Call leads Daniel to a Rental House and events take their Course. https://steamcommunity.com/sharedfiles/filedetails/?id=1619917207 Gameplay & Control Your controls Daniel Lazarski, who is staged by the great Rutger Hauer (Blade Runner), from the ego perspective. I recommend Mouse & Keyboard. As a Neural Detective, you have different Skills. For example, you can switch between different Visual Fashion that allows you to analyze Objects as well as traces of blood. Your primary "Weapon" is the so-called Dream Eater. This enables you to hack into the Thoughts of other People, who are practically all chipped and thus suitable in this cyberpunk scenario. Your Main Task is to analyze various Crime Scenes in order to follow the Trail to your Son. A little Hacking, a nice Mini-name, some Hide & Seek Sections and lots of some really hearty surprises are already waiting for you. At this Point I would like to commend the Developers again. The last Game of "Bloober Team SA" Was "Layers of Fear" and that's where the Horror worked only to a limited extent for me. For the simple Reason because there was no real Threat. If I as a Player cannot bless the Temporal, almost all optical as well as acoustic Effects fizzle out with me, thus unfolding only a Fraction of their Effect. At "Observer," I just realized that they took the Criticism to Heart:-) Thank you for that! https://steamcommunity.com/sharedfiles/filedetails/?id=1621707432 Graphics & Sound I dare to award a 1 + in both Divisions. What is released here on optical Lightning Thunderstorms including badly mixed Sound on one resembles in places an acid trip of the very best Variety. The Voiceover is only available in English, but is beyond reproach. (German Subtitles are available) Rutger Hauer Just does his Thing great and seems confidently authentic until the last Second. The other Speakers are Also very well chosen. Warning: If you are easily prone to eptileptic Seizures, please make a huge Bow around this Game! Scope 7 – 10h you can definitely calculate on the first Pass. That can be more or less, depending on what a Schisser you are haha. There is only one, but balanced, degree of Difficulty and away from the Main Story only a very few Sidequests. Achievement Hunter are also likely to graze the Sections by Collection Cards and other Stuff. I was mistakously lashed by the first Pass, and in the second Run the horror concept only floated in the new Areas, which I hadn't explored before. Unfortunately, The Effects are quickly used here, so the Replay value is limited. Other anyone Who has Problems with Tearing or a hairy control directly rotate VSYNC in the Game. Disabling in the Driver has not brought the desired Effect to me. Here's some Information on How to Optimize. https://steamcommunity.com/app/514900/discussions/0/1496741765124218733/FAZIT: A cyberpunk Psycho-horror trip at its Best. Https://steamcommunity.com/sharedfiles/filedetails/?id=1623755752 OS Win 10 Pro Build 1809 SSD Samsung 860 PRO CPU Intel CORE i7 7700K GPU EVGA GeForce GTX 1080 Ti SC2 GAMING Driver ForceWare 416.94 RAM 32GB-DDR4 3000 MHz Cheers, Fletcher
Pleasantly suprised  with this game. Really great setting and concept. Some really interest story mechanics as well. Definietlyworth a play.
Haiku Review: Track a murderer / Observing makes no sense, random / It is all so dark
Favorite Thing: The story/investigation kept me going. That and Fire and Sword.
Least Favorite Thing: Things were a bit too random. It felt like random for the sake of random.

Date Completed: 2018-07-25
Playtime: ~ 6.5h
Enjoyment: 6/10
Recommendation: I'm a soft 'yes'. Fans of horror or cyberpunk should find some enjoyment here.
Observer сильна своей визуальной частью, не в плане технологичности графики (хотя и с этим всё неплохо), но в плане пресловутого арт-дирекшна, искусного наполнения камерного окружения всевозможными деталями и атмосферными мелочами. У экрана держит именно желание увидеть, что за безумный трип приготовили авторы за следующим углом, а не сюжет как таковой. Сюжет же здесь идейно банален для киберпанка и выглядит скорее данью уважения жанру, чем самостоятельным высказыванием. Из прочих минусов: регулярно падающая кадровая частота и ненавистные прятки с местными бабайками (хорошо, что их всего два-три коротких эпизода).
«Blew my mind»
Считал эту игру шикарной, ровно до тех пор, пока она не багнулась ближе к финалу, полностью запоров прохождение.
«Buggy as hell»
Исключительно качественно написанная история, завернутая в интерактивный стиль повествования.

Я не знаю, на основе чего ее писали, но если по ней нет книги - она достойна ее.

Вся игра создана только ради одного заключительного кульминационного момента, в котором игрок должен будет сделать выбор одного из двух путей.

Я сделал этот выбор. Увидев то, что произошло далее, я понял, что совершил ошибку. Я понял, что совершал ее на протяжении всей игры.. Эти мысли до сих пор терзают меня..

В общем, проектов такой глубины проработки сюжета я почти не видел в этом мире. Однозначно достойная внимания работа.
«Blew my mind»
«That ending!»
Ух, сколько эмоций по итогам прохождения! Отличнейший киберпанк! Интересная и до сего момента невиданная мной смесь walking simulator + квест + расследования в духе Бэтмана + хоррор (как по атмосфере, так и не с очень уместными, как по мне, элементами пряток). Крутейший сеттинг, мощнейшая атмосфера, красивая графика, эффекты и насыщенный звук. Даже мини-игра головоломка хороша :)
«Blew my mind»
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