Average Playtime: 3 hours

Doorways: Prelude

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About

Doorways is an episodic first person horror adventure, featuring a complex story and deep atmosphere. Each chapter will challenge you with its fast-paced gameplay and breathtaking visuals and sounds, so prepare to immerse yourself in a terrifying psychological experience.

You're playing as Thomas Foster, a special agent who must track down four psychopaths. Who are these people? What is this place and how did you get here?

These are just some of the questions that you must answer during your journey...

Start playing chapter 1 and 2 now!Key Features
  • Horrifying exploration adventure with an immersive atmosphere
  • Ingenious puzzles as well as challenges that put your reflexes at test
  • Inspired voice acting by Sam A. Mowry (the voice of Alexander in Amnesia: The Dark Descent)
  • Replayability through many secret places
  • Full Controller support
  • Native Oculus Rift support

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Doorways is an episodic game, it's divided in three parts and they can be played separately:

Doorways: Prelude (Chapter 1 & 2):

http://store.steampowered.com/app/248470/
Doorways: The Underworld (Chapter 3):

http://store.steampowered.com/app/311250/
Doorways: Holy Mountains of Flesh (Chapter 4):

http://store.steampowered.com/app/383930/
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IMPORTANT
Achievements do not work on Linux
Platforms
Release date
Developer
Saibot Studios
Publisher
Saibot Studios
Age rating
Not rated
Website
http://www.doorwaysgame.com/

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.04
  • Processor: Intel Core i5-2310 CPU @ 2.90GHz
  • Memory: 1 GB RAM
  • Graphics: NVIDIA GeForce GT 440
  • Storage: 2 GB available space
  • Sound Card: 100% DirectX 9.0c compatible Audio Device
  • Additional Notes: Keyboard and mouse or Gamepad

System requirements for macOS

Recommended:
  • Processor: 2.9GHz Intel Core i7
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 4000 512mb
  • Storage: 2 GB available space
  • Additional Notes: Keyboard and mouse or Gamepad

System requirements for PC

Minimum:
  • OS: Windows XP, Windows Vista, Windows 7, Windows 8
  • Processor: Dual core CPU @ 2GHz (Pentium D or better)
  • Memory: 1 GB RAM
  • Graphics: NVIDIA 6800, ATI 1950
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: 100% DirectX 9.0c compatible Audio Device
  • Additional Notes: Keyboard and mouse or Gamepad
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Edit the game info
Last Modified: Sep 17, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
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          Doorways: Prelude reviews and comments

          Translated by
          Microsoft from Deutsch
          I was out for a Horror Adventure. Unfortunately, I was disappointed. Nothing really surprised Me and the Mood wasn't sombre either. Just because everything is dark doesn't mean it's creepy. You don't get paranoid at all at the Game. For Horror Fans I can't recommend the Game to others.
          Translated by
          Microsoft from Deutsch
          Waste of time and Money. Far too sinister, though that might even be considered a Plus with the spongy Textures. Often I notice only after several Seconds that I am standing at a knuckle-high Wall and no longer moving forward, which is far too often also the Case with completely illogical Puzzles. Creepy is actually just that Money is being demanded for this Game.
          Translated by
          Microsoft from Deutsch
          Game is not even as bad as it was described with 4players etc, but you could have made it much more. The Game time is very short for the two Chapters which I regret a bit (for €9 =. If another Chapter of Doorways comes out, it should offer more for it to be bought by me. I recommend it to anyone who doesn't overlook their Claims, the Rest, you prefer to buy "§ $%% &/(:
          Translated by
          Microsoft from French
          I hesitated to give a positive or negative note to this game because it has as many negative points as positive. Let's start with the positives: * the atmosphere is very beneficial * very good play passages (only in Chapter 2) * the story is intriguing the negative points. Maneuverability is cumbersome and clumsy. The inventory system is cumbersome and clumsy. The story is intriguing but poorly exploited, the script is not dug. I still spent a good time in this game of horror and exploration (especially in Chapter 2) but it is far behind rwms well known horror games like amnesia or outlast
          Translated by
          Microsoft from Deutsch
          I thought the Game would have more Content, Elements and Game Time to offer. But I've had both chapters within 2 Hours, of which I've been afk for longer. When suddenly "End" came, I was a bit shocked, but thought to myself that more Content might be added soon. Nothing there, only after a 3/4 Year came out Of Chapter 3 and lo and behold, another 9 Euros. For probably only 20 Minutes of Content again. The Game seems quite sterile, as if it were from the last Decade (Textures and Co.). The Puzzles are all self-explanatory and easy to solve. There were many Ideas, only the Implementation has not succeeded. Even the extreme Darkness is annoying rather than exciting. Even though I really support indie titles and like to support it, but on The Whole I can join the Review of Nappi. Btw. I can't take the Review of Beef Jack seriously. Doorways is Miles away from being able to stand up to an AAA game. I can't understand the Review of eGamer in The slightest either. Outlast or Cry of Fear, which can be creepy if you put yourself in the Game, but not Doorways.
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