Average Playtime: 7 hours

Omega Quintet (2017)

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Humanity is in peril! A deadly phenomenon known as Blare threatens to consume all life on earth and is eating away at the minds of humans worldwide. No conventional forces can stop the Blare and it has rapidly spread worldwide. But in one city, a small population holds out against this deadly threat... Enter the Verse Maidens: five exceptional girls with powerful musical abilities are the only ones who offer any hope. These inspiring, adorable idols must use their powers of song and dance to wipe out the Blare forever. Now the Verse Maidens’ strength and courage are all that’s left to protect the people, their hopes and their dreams… Omega Quintet is a hybrid JRPG and Idol Simulation. Use your five super-cute idols’ sound weapons against the Blare’s evil forces. Build an arsenal of deadly attacks and skills and hype up your fans to unlock powerful combo attacks. · Every battle is a stage, so play to the crowd! In Concert Mode gain a boost from your music, fill your Voltage Gauge faster and unlock your most powerful special skills. · Extensively customize your idols’ looks. Change outfits, accessories, hair and mics. Be careful enemies don’t hit you with an outfit-busting “Costume Break”, leaving you vulnerable to attack and red-faced in front of your fans! · Sing your foes into oblivion using the “Harmonics” system: weave different idols’ skills into incredibly deadly chain combos. Add each skill in the correct order to multiply the pain! · Use the powerful PVS system to choreograph and produce unique music videos of your idols greatest hits. Use your mouse to throw in extra effects during the concert. Plus, here’s a list of all the DLC bundles available on release, absolutely free: Verse Maiden Beginner Pack 1 - 5000 EP will be added, 5 coins will be added. The following items will be added - Sports Drink, Vitamin Supplement, Revival Medicine, Camo Blur, Flower Maritime, Platinum Empress Eye Verse Maiden Beginner Pack 2 – 50000 EP has been added, 10 Coins will be added, 5000 added to all Arcanium. The following items will be added: Vitamin Drink, Healing Mist, Super Vitamin Supplement, Lavender Perfume, Priestess Miracle Cure, Spotlight, Camo Blur, Heart Fence, Rainbow Fence, Black Leather Cord, Stardust Cord Verse Maiden Beginner Pack 3 – 500000 EP has been added, 15 Coins have been added, 50000 added to all Arcanium. The following items have been added: Noble Mist EX, Grace Perfume EX, Angel's Secret, Sacred Light, Cure-All Spray, High-Grade Aroma Oil, Aroma Candle, Witch's Potion, Djinni's Breath, Tournesol GF, Mascot Strap, Rune Strap, Angel Ring, Dried Clay, Blue Cross First Verse Maiden War – Triple Towers has been added to the World Map. *In order to access this area, the game must have progressed to Episode 9. Second Verse Maiden War – Square Centre has been added to the World Map. *In order to access this area, you must progress past the True Ending. *Depending on the game mode, some areas may not be accessible. Third Verse Maiden War – Meteorological Station will be added to the World Map when the following criteria are met: Progressed after clearing the True Ending, You have the "Golden Carrot" in your inventory. *You can gain the "Golden Carrot" during the Second Verse Maiden War. *Depending on the game mode, some areas may not be accessible. Fourth Verse Maiden War – South Plains will be added to the World Map when the following criteria are met: Progressed after clearing, the True Ending, you have the "Bath Banana" in your inventory. *You can gain the "Bath Banana" during the Third Verse Maiden War. *Depending on the game mode, some areas may not be accessible. Complete MAD Encyclopedia – All main storyline enemies will be unlocked in the MAD Encyclopedia * Does not apply to enemies in the Verse Maiden War expansions
Idea Factory
Ghostlight LTD
Age rating
Not rated

System requirements for PC

  • OS: Windows 7 (64-bit)
  • Processor: Intel Core 2 Quad 2.4GHz or comparable
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 650 or comparable
  • DirectX: Version 11
  • Storage: 9 GB available space
  • Sound Card: Windows compatible sound card
  • OS: Windows 10
  • Processor: Intel i5 3.3 GHz or comparable
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 960 or comparable
  • DirectX: Version 11
  • Storage: 9 GB available space
  • Sound Card: Windows compatible sound card
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Last Modified: Aug 28, 2019

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Omega Quintet (2017) reviews and comments

Translated by
Microsoft from Russian
Product received for free Usually I write superficial reviews an hour after the release of the game, this time I decided to lick it across and across. The First pancake from the compiils made on the console of the next generation. Well... In general, probably not bad. It Looks like an intermediate version of the CSS < Omega < PS 4 1. Plot. Banal as always, there are Blare who have captured the land, and there are girls with special powers, they are called verse maiden. They are such units, and they must defend the only remaining intact city from the invasion of Blare. The Goals Of all the adventures are not told until the end of the game, when all the cards are revealed. Trying to make a grim apocalypse (and the monsters here are quite unpleasant, if you look from a real point of view) with cute aidolami in the role of Saviors. 2. The Locations. The Set is quite skimpy. There Are 2 neutral zones (and then, the city is not playable, there are just quests from residents take). The Office, which serves as the main base, here all the chips of the game, and you can restore resources. Playable locations are few, 2 of them are huge sizes, which have control points, a pair of medium sizes, and very small. They look different (though with such graphics is not much different, the main atmosphere to pick up). 3. The Fights. In Total, 5 fighters participate in the battle. Each Has its own turn and a few OD (action points). There is a harmonic mode (harmonics). In which all the girls unite (well or at least 2) (only if they go one after another in DD) and you directly make them move simultaneously (there are combinations of skills, thus making even more powerful skills). Each Has its own hive. There are 5 types of weapons, they are not tied to characters, and everyone can wear what they want. There is a super Mode (live concert) which enhances certain actions (be it spells, chain spells, crit/Dodge, etc.), and has 5 levels. 4. Pumping. Oh, this is where the pain begins. Each girl has a tree of talents, opening it I immediately remembered POE, of course it is not so huge, but up to 999 level it is not fully explored, so I would choose beforehand what I want from this character (in fact, all must be under 1 comb). There is Kraft, Kraft is another sick topic, if at first the ingredients are knocked out easily, then it is too muttorno. Crafting everything, consumables-clothing-armor-more armor-weapons-patches (I called them so). Patches are such a thing which is poured into the clothes (each patch has its own bonus), you can insert up to 5 (after the improvement of clothes). Yes, the tutu's clothes are improving, up to level 10. 5. PVS is a Unique feature of this game. Built-In MMS, there is a choice of 5 songs, and in it you can create a clip with girls on stage. Here you choose everything, how many there will be, movement, location, the kind of camera, who sings certain words. A little time to kill. -------------------------------------------------------In General is a rather problematic toy that takes you a lot of time for a complete study (I'm not finished yet). Here is painted a post game, up to 999 level (no, there will be no plot, and new zones for the Grinda in the training zone). New recipes of weapons, patches, armor, new clothes. In The post of the game will open a new Persian There are 4 DLC hai lvl zones (that's on them I scored), So that's why it's problematic. You can Play at once on 3 difficulty and go to the true end, but the game is very demanding to the green, if not so much during the passage (although it is felt) as in the post game. The Currency required for crafting is simply marginal, so that the units will not throw the game immediately after it passes
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