Omega Transmission

Add to
My games
Add to
Wishlist
Save to
Collection
No reviews
Exceptional
Meh
Skip

About

Developed May 28 - July 23, 2017

Original project lead, base programming, player movement and input, concept art: Renaud Marshall

Score display, score UI, refactoring, various powerup and laser art, music code, menus and pause, fleet enemy type: Michael Noronha

Switched strafing direction, powerup flashing, shield powerup art, health bar update, pause menu: Sahil Haridas

Timeout before spawning waves, code optimization, shield powerup: Ezovex Dickson Goh

Tracking powerup and fine tuning, level authoring, boss AI, boss art: dtderosa

Background and player ship art, projectiles art, player attack input, sfx: Andy King

Music: Simon J Hoffiz

Strafing movement, collision tuning: Dana Alcala

Healthbar art, ship direction art, shield art: Mary Brady

Particle system, gamepad support, screenshake, shockwave particle, powerups:Christer "McFunkypants" Kaitila

Dynamic display size, enemy wave structure, wave name display: Chris DeLeon

Created in Gamkedo.Club

Platforms
Genre
Release date
Developer
Gamkedo Club
Age rating
Not rated

System requirements for Web

Read more...
Omega Transmission screenshot, image №1293467 - RAWG
Edit the game info
Last Modified: Jan 9, 2019

Where to buy

itch.io