Average Playtime: 2 hours

Solstice Chronicles: MIA

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DescriptionSolstice Chronicles: MIA is a twin stick shooter in which players control the difficulty by managing their threat level through special skills.Universe - the Red SolsticeThe Earth was overrun by STROL virus. What little was left of man kind colonized Mars, and established a society ruled by powerful corporations. But Mars isn't welcoming, and a violent storm threatens to tear the colonies apart. In a race against time, both the corporation and insurgents will stop at nothing to find the cure and reclaim the Earth. As the virus inevitably spreads through Tharsis colony, the players must fight the mutants, the storm and the odds to find the cure before it's too late.

StoryIn a dead colony, a corporate marine is left far behind enemy lines. With an unlikely help of an insurgent drone, he faces the battle for survival against an army of murderous, mindless mutants... and worse things.ChallengeWe from Ironward want to take a different approach to twin-stick shooters. We learned that tactics can be great in our first game The Red Solstice, and we're trying to add a bit of that tactic into Solstice Chronicles: MIA, we feel that if players prepare themselves, the reward will be much more satisfying.Features
  • Master fluid twin-stick combat to blast through waves of mutants on Mars.
  • Use your drone's abilities tactically, weighing the risk and reward of decisions that drastically change the threat you face.
  • Decide between scavenging for supplies and upgrades in the face of the oncoming menace, or pushing forward, potentially unprepared for the enemies still to come.
  • Decimate the mutant onslaught with upgradeable weaponry, including shotguns, rocket launchers, and more, as well as special Heavy weapons, like the autocannon and flamethrower, which will obliterate everything in their path.
  • Develop your own skill tree from across four classes--Assault, Demolition, Hellfire, and Terminator--to become the ultimate instrument of destruction.
Release date
Ironward, CIRCLE Ent.
Age rating
Not rated

System requirements for PC

  • OS: Windows 7 or Later
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Last Modified: Aug 28, 2019

Where to buy

Nintendo Store

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Complete the last level on the highest difficulty
Walking Armory
Fully upgrade five weapons
I came, I saw, I got the hell out of here
Evacuate on the Survival game mode
A fully trained marine
Fully upgrade class skill tree
The Bigger They Are
Defeat Ker on soldier
view all achievements
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First Look at Solstice Chronicles: MIA
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Solstice Chronicles: MIA reviews and comments

Translated by
Microsoft from French
Mmmm.. My eval will be in half tint because I have trouble deciding for this game. So let's plant the scenery, Solstice is the basis of what I remember a map on StarCraft 2, which then evolved to become a full-fledged red Solstice game, which now become MIA's Solstice Chronicles. Having never made the map SC2, having played at Red Solstice and discovering the latest I think I can pretty much give my opinion without too much appriori. So already the game is half translated into FR, it's a bit of a pity but it's not so bad, they did half, no doubt that the sequel will arrive. The graphics are not ugly, the sound effects do not give headache. On the other hand the playability... Mmmm... I pity those of you who do not have a keyboard with a macro pad configurable on the fly, because the mapping of the keys is to shit, but really eh, you will have beautiful redefining the keys the game will not give a fuck, good for the skills and item not d e worries it follows what we put, but clearly I pity you guys ^^ will have to switch the keyboard in English on Windows before playing ^^ ' once you have to pass this ultra boring details, you can discover the game. So in comparison to the old game, we have pretty videos, we have text and voice. It's already a big step forward. What we lack on the other hand is classes of personal. So I conceive, of course, that playing a healer, a bomber or a sniper will not help to advance solo in the game, that will be unmanageable, but a pity that these classes do not appear when you play several because, Yes, you can do the solo or the multi-to-two. It's much less than in the old one where we played 4 I think, but at least this time we have a solo mode, and a real one. The shot of pressing a key to see where to go next and heading towards the next goal is ultra useful, it was handling in the previous Opus. Finally this trick only works in the solo, not the multi, it's a pity. Personalization side of our guy... Baby... the Of the three trees only one is unique to our perso and the other two are General. So it's not bad, OK, but good... can we really talk about customization... Not in the RPG sauce any case, more like a hack and slash since the game only boils down to that mainly.. There are a lot less tactics to set up to traverse the levels than in the previous game, it's better if you play solo, a little less well for the multi. I did all the game with the flammer tank and I started again as a terminator by zapping the other two classes that did not look top, Bah how to say... the flammer is ultra farted ^^ as well in terms of skills (long live the turret), that survival (full of HP, resist to fire, resist damage... etc), and weapon (a spear flame infinite ammunition that serves in 70% of the game ^^). It's the solotage's character. Next to the terminator is a personal attack-support BOF, not having test the others the soldier must surely be average everywhere and support special support? Anyway, it was pretty nice to play, once I got to the end I would have liked to see an end a little nicer but hey it's already that. So I recommend this game, but at a low price, in promo or sale;)
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