Translated by
Microsoft from Russian
Microsoft from Russian
I will Try to dispel doubts for those who doubt whether or not to take.
So, this game is definitely NOT:-a Variation of the "Infinite Summer" or a dating simulator.
-Consists of 80% of the mini-games, hiding behind the name of the visual novel.
-Has exactly one path of passage, and all its variations-a couple of different phrases.
-Shows a beautiful wrapper in the screenshots, trying to hide the dull content.
-Will End in two hours, including the supplement.
-Made without a drop of love, solely for the sake of thirst for profit.
-Covered with a loud title "hopes of domestic gambling", trying to please you.
On the Contrary, in this game THERE are: + Interesting story with several variants of development of events. Events, not just dialogues.
+ Both typical and unusual, but equally colorful characters that are perfectly inscribed in the story.
+ Mini-Games that create an atmosphere and do not try to take away from you unnecessary time.
+ A Minimum of three story turns that will make you sit with your mouth open and clap your eyes.
+ Amazing Visual Component. Don't believe the screenshots. It's still cooler.
+ Music. She's different, she's a place and she's in my playlist for the next week.
+ Villain in the cylinder, villain in the suit of jester, Victorian England, demons... Do you know what I'm doing?
+ Love. It Sounds banal, but here at every step it is felt that the authors sincerely love their offspring and put the soul into it.
And in the end, we get a wonderful game, which for a small, especially at present times, the price, offers to plunge into a pleasant history, with beautiful music and stunned graphics. Play it. You are welcome.
Translated by
Microsoft from Russian
Microsoft from Russian
The End of the XIX century is a magnificent, refined epoch, reflected in "One Day in London". The Main character-a typical representative of the bored aristocracy of the time, in search of entertainment fascinated by occultism. Thoughtless pampering rarely does without consequences, and this time. The Unbridled way of life was abruptly replaced by a succession of events of various kinds of content, which we are witnessing.
For starters, it is worth mentioning the not popularized game setting. To Confess, all sorts of survival, apocalypses, personal relationships have already become accustomed, and demonology became a strange but interesting discovery in "One Day in London", especially given the genre of visual novels. By the way, the diversity for the sake of her slightly diluted mini-games and riddles.
The Main skeleton of the game is perfectly executed. Pleasant colors, careful approach to detail, the image of the characters, taking into account their characters and temperaments are excellent work of the artist. It is Not inferior in this and selection of music-calm and soothing, changing in tense moments. A Sensible detective can put in an example and gloomy entourage, corresponding to the described events. But not even this is the main advantage of the game.
What really deserves praise, so truly interesting story, unpredictable and breathtaking, scrunelled with notes of English humor and a pinch of healthy cynicism. Ornate dialogues, decorated with verbal revolutions and literary techniques. It is the speech diversity that attracts, first of all, the simplified and simplistic texts of the player. The variability depends on the choice in the appropriate situation. Both the protagonist and the secondary characters are revealed as the narrative. The player's Decisions will affect their worldview, relationships and even characters in varying degrees.
What darkens The overall picture is a somewhat blurred ending that pours out the unbalanced events of the text canvas. The Finale is not as open as it is sharply torn. It Remains to wait for the next episodes, which are likely to come out no sooner than the so undeservedly low popularity of the game will grow.