One Last Planet
About
One Last Planet (OLP in short) is a 2D action platformer, Rogue-Lite, node-based exploration and resource management game where difficulty rises by time, weapons and enemies’ abilities are procedurally generated (not yet enabled) and you get to fight both in multiple planet lands and in space.
Inspired by both Risk of Rain and Faster Than Light, OLP is a combination of the two. You get to fight in land the various planet enemies and monsters and in space you fight other spaceships, plus you get to encounter several random events where you have to choose from the variety of narrative options to survive.
The game is currently in prototyping phase and have no story embed into it yet, see the downloadable PDF document for more details and whats to come in OLP.
Keyboard: (QWERTY)
- A/D: Move
- W/S: Climb
- Space: Jump
- F: Fire weapon / Confirm
- G: Use item1 / Zoom out in spaceship
- H: Use item2 / Zoom in in spaceship
- Q: Switch weapons
- E: Interact / Cancel
- Z/X: Switch focused turret in spaceship
- Enter: Pause
Xbox Controller:
- Left thumb/analog stick - Left/Right: Move
- Left thumb/analog stick - Up/Down: Climb
- A: Jump
- X: Fire weapon / Confirm
- RB: Use item1 / Zoom out in spaceship
- RT: Use item2 / Zoom in in spaceship
- B: Switch weapons
- Y: Interact / Cancel
- LB/LT: Switch focused turret in spaceship
- Start: Pause
- OS: Windows 7 or higher, 32/64-bit
- Processor: 1.6ghz Intel i5-equivalent processor or higher
- Memory: 4 GB RAM
- Graphics: Onboard or dedicated graphics accelerator with 1GB+ of video RAM
- Sometimes big enemies spawn in weird locations so they get stuck and cant move.
- On high load, some projectiles can freeze mid air.
- Art and programming: Mehemmai Mohammed Ridha
- Music: Three Chain Links – Missing You
Email : [email protected]