One Way Track
About
Welcome to One Way Track ! This is a narrative-survival game where your choices will decide of the survival of the spirits under your guidance.
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CONTEXT :
We are a group of 8 students in l'Institut de l'Internet et du multimédia studying video game in Paris. Our task is to create a vertical slice of our game. We decided to create a narrative game on PC. For now, we've just hit the alpha milestones we are now looking onwards to the Beta phase !
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DESCRIPTION :
In our game you will dive into a world between dreams and an apocalyptic reality. Guide your spirits inside a train to Paradise by managing them and fighting an hidden threat by making difficult choices.
Please keep in mind that this game is still in developpment and should be fully realeased in December.
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OUR CORE PILLARS :
Narration : Through our game we want to tell a story of little spirits at the mercy of an unknown monster. In our game we portrait a gloomy world in decay. Our goal is to make you attached to the characters that you'll meet during your travel inside that train.
Managment : While you play the game, you'll have to manage the speed of your train. The more you train is slow the more chance you'll have to be attack by the monster. Moreover if you attach new carriage to your train, you will also be slower, but they might be worth the risk...
Survival : Your goal is to make sure that at least one of your spirit makes it out alive. Send them repair the train, fight the monster, heal the others. Careful, they have each their strengths and weakness.
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OUR TEAM :
Producer : TIRANT Eliott
Lead Game Designer : TISSERAND Clément
Game Designer : WINGARDIN Zoé - CHENEVIER Oscar
Lead Game Developper : MANUELLAN Matthieu
Game Developper : CHAUVIN CEDRIC
Game Artist : DELMAS Lucien
Sound Designer : AGOGUE Clément
Special thanks to Iman Behbahani Nia for his help and precious guidance !