Onikira - Demon Killer reviews

Translated by
Microsoft from Spain
Early Access Review At first glance promises A lot, but the control system that it has is lousy. It Does Not let you play with a keyboard and also has No option to play with one. You Advance "All the Time" (and I put it in quotes because "all the time" have been five minutes) to the right, and if an enemy hits you in the back, then you turn, but we return to the same situation. I Hope it improves, because if I have not regretted a lot of your purchase.
Translated by
Microsoft from Spain
The game is broken, infinity of Bug, Bugs and Creasheos. Leaving aside the combat, the only thing that is well, the sections of platforms are a hell due to invisible walls and that the controls of the jump go regular... If you go to the menu sometimes it gets hung, the achievements sometimes work sometimes not, etc... And then there are the little care details of the game, like two saved points followed and then half level without being able to save, a store of improvements that in the game hardly appears 2 or 3 times, but it turns out that the improvements also you can buy from the menu , mechanics that do not explain, life improvements that you can take more than once, enemies who are still or disappear from the screen... and others that I'm sure I forget. More than a game looks like an early access that they have taken unfinished.
Translated by
Microsoft from Spain
Early Access Review In The absence of a full version, Onikira: Demon Killer promises. It'S the kind of game I've been waiting for. What happens that some if they play this ALPHA will take a small disappointment because of the many bugs it has and different bugs. I Have had to stop playing several times because some enemies fall ill and get caught off the level. But we're going to be good. Onikira as I said promises and is a game to be taken into account. A 2D hack & Slash where we handle a samurai, with different weapons and a combo system where we have to combine the triggers to go exchanging weapons. A style similar to that of DMC but for a 2D H&S. The graphics are not the repear but cool the design of the characters and enemies, in addition to the scenarios. Maybe What I would change is the music because it is very general and repetitive. It reminds Me of the Ninja Gaiden that do not stick with a tail with that incessant guitar playing and that comes to despair. If I were a developer I would opt for more traditional and Japanese sounds. It's Still a game that has to be improved, but it has a potential that let it go. Despite his failures I am liking and amazes me with four weapons the number of combos we can do. Special Mention to Air combos (you can make the jump cancelled to Devil May Cry). In Short, a game to be taken into account and waiting for it to be at 100%, there goes my note. 7/10
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