Orbital Gear reviews

Translated by
Microsoft from Deutsch
This Game is really Fun even though it is really complicated by the in-Game control At the Beginning. If you have Windows 10 I can only say Fingers away. In the Menu, the "above" and the "left" duration are pressed. This has made Attitudes impossible. In the Game, though, it's not the Case (wonder why).
Translated by
Microsoft from French
Attention this games is not made for everyone ^^ that being said it must be understood that when you first play there is 90% chance that you will say "no but no but what is this dung I get nothing? OO "... 1 ragequit later you will learn to "wield" the gravity system around the different planets and finally discover the hidden potential of this games:D. Tried during the steam balances it's really worth it ^^
Translated by
Microsoft from French
An independent game unknown, multiplayer only, it really seems that some Indes are unable to learn from the mistakes of their colleagues. Here we are dealing with a "soldiers" like with round planets and gravity at the angry bird Star Wars (...). The graphics and music are tasteless, the gameplay not really original, the NetCode failing (problematic for a multiplayer game only), and the servers deserted even as the game just came out. In summary, all the ingredients for a total and fast failure. Even if you play a recent clone of soldiers, play gun monkeys at least the game was a bit fun.
Translated by
Microsoft from Deutsch
Even though I didn't really think the Game bad of the Idea, for me it's just complete feces. Positive Aspects + good Graphics + good Soundtrack + good idea Negative Points-control richly cozy and not so well implemented-no proper Information about Control or a slight Initial Mission-just quite boring-no Information what you can do at all You're just supposed to do, You're just right in The game-menu overview isn't the hottest (-Translation into German really grotty, like "The Back") 3/10 conclusion [/b] So if the few Pennies don't itch, you can happily get this Game for the Soundtrack ...
Translated by
Microsoft from French
Not convinced by the reactivity/accuracy/readability of the whole... And then what is it that this idea of intervertir the straight/left directions according to whether one is above or below a planet? On the other hand, I find that the low power of the jumps and the arrangement of the elements do not incite to take advantage of the "gravitational impulse", and given that our character has to collect quite little damage before succumb, one sometimes wants to remain static and to turn around a planet to protect itself, perhaps still an element that harms a little to global dynanism... The artistic direction seemed insipid to me the little I saw, and the music more particularly are quite atroous. Probably with a little practice this game reveals some potential but sincerely, I believe that many other games deserve more this investment of time and money.