Average Playtime: 4 hours

Orbital Gear

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Orbital Gear is a sidescroller shooter where you utilize the gravitation of celestial objects to give your mech momentum through space. Arm your Mech with two of twelve different weapons and destroy your enemies. Orbital Gear features classic multiplayer gameplay with new mechanics and 3D graphics.

Orbital Gear has classic deathmatch as the basis for multiplayer pandemonium but it also have a special game mode called Orbital Warfare, a mode where you battle the opposing team with the goal to destroy the opponents base. Victory is ensured either with your mechs weapons or by charging your doomsday weapon with energy cores, collected from fallen enemies.Features
  • Hone your skills in Orbital Trials, a single-player mode where you must complete a series of timed trials against enemies!
  • Fast paced multiplayer experience, inspired by classic multiplayer games!
  • The gravitation gives Orbital Gear a unique gameplay. Movement are affected as well as many of the weapons are either affected or affect the gravity, giving the gameplay new challenges!
  • Twelve different weapons, all with different effects. Scorch planets with the Kasainami to force your opponent to move, or run them down in close combat with the Gauntlet to name but two!
  • Four different utilities. Set up Turrets and Shields or use the Booster to navigate between planets!
  • Four different looks for your mech!
  • Classic deathmatch and Orbital Warfare where your team fighting against an opposing team with the goal to destroy their home planet!
  • 4-player split screen multiplayer.
  • Get ammunition and health from energy cores, spawned from every opponent destroyed. In Orbital Warfare you can also save them to charge your planets super weapon to destroy the opponents planet once and for all!
Release date
Night Node
Night Node
Age rating
Not rated

System requirements for Linux

  • OS: Ubuntu 10.10
  • Processor: Dual Core Processor
  • Memory: 2048 MB RAM
  • Graphics: NVidia GeForce 8800GT
  • Network: Broadband Internet connection
  • Storage: 500 MB available space

System requirements for PC

  • OS: Windows Vista
  • Processor: Dual Core Processor
  • Memory: 2048 MB RAM
  • Graphics: NVidia GeForce 8800GT
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 500 MB available space

System requirements for macOS

  • OS: Mac OS X: 10.5
  • Processor: Dual Core Processor
  • Graphics: ATI Radeon HD 5770
  • Network: Broadband Internet connection
  • Additional Notes: Two button mouse recommended
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Last Modified: Sep 17, 2019

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Orbital Gear Gameplay (PC HD)
Jul 31, 2014
Orbital Gear - Launch Trailer
Aug 21, 2014
Orbital Gear "Гравиэкшон" с Сибирским Леммингом
Aug 8, 2014
Orbital Gear Gameplay | First Impressions HD
Jul 31, 2015
Attack Gaming
[壞東西]Orbital Gear 太空中的大亂鬥!-01
Dec 12, 2014
Aug 16, 2014
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87,817 items
Destroy 100 buildings in Orbital Warfare
Kill 500 Gears
Quantum Pusher
Hit two players with the same Gauntlet attack
Explosives Expert
Kill 10 Gears with Mines
Volt Bringer
Hit two players with the same Discharger shot
view all achievements
12 items
Saint Killjoy shows how to be a team player in Death Match?
Saint Killjoy & Torpid play @OrbitalGear Beta Streaming Round 2 @EverydayGamers @Twitch
Saint Killjoy & Torpid play @OrbitalGear Beta Streaming First Impressions @EverydayGamers @Twitch
View all streams
34 items

Orbital Gear reviews and comments

Translated by
Microsoft from Deutsch
This Game is really Fun even though it is really complicated by the in-Game control At the Beginning. If you have Windows 10 I can only say Fingers away. In the Menu, the "above" and the "left" duration are pressed. This has made Attitudes impossible. In the Game, though, it's not the Case (wonder why).
Translated by
Microsoft from French
Attention this games is not made for everyone ^^ that being said it must be understood that when you first play there is 90% chance that you will say "no but no but what is this dung I get nothing? OO "... 1 ragequit later you will learn to "wield" the gravity system around the different planets and finally discover the hidden potential of this games:D. Tried during the steam balances it's really worth it ^^
Translated by
Microsoft from French
An independent game unknown, multiplayer only, it really seems that some Indes are unable to learn from the mistakes of their colleagues. Here we are dealing with a "soldiers" like with round planets and gravity at the angry bird Star Wars (...). The graphics and music are tasteless, the gameplay not really original, the NetCode failing (problematic for a multiplayer game only), and the servers deserted even as the game just came out. In summary, all the ingredients for a total and fast failure. Even if you play a recent clone of soldiers, play gun monkeys at least the game was a bit fun.
Translated by
Microsoft from Deutsch
Even though I didn't really think the Game bad of the Idea, for me it's just complete feces. Positive Aspects + good Graphics + good Soundtrack + good idea Negative Points-control richly cozy and not so well implemented-no proper Information about Control or a slight Initial Mission-just quite boring-no Information what you can do at all You're just supposed to do, You're just right in The game-menu overview isn't the hottest (-Translation into German really grotty, like "The Back") 3/10 conclusion [/b] So if the few Pennies don't itch, you can happily get this Game for the Soundtrack ...
Translated by
Microsoft from French
Not convinced by the reactivity/accuracy/readability of the whole... And then what is it that this idea of intervertir the straight/left directions according to whether one is above or below a planet? On the other hand, I find that the low power of the jumps and the arrangement of the elements do not incite to take advantage of the "gravitational impulse", and given that our character has to collect quite little damage before succumb, one sometimes wants to remain static and to turn around a planet to protect itself, perhaps still an element that harms a little to global dynanism... The artistic direction seemed insipid to me the little I saw, and the music more particularly are quite atroous. Probably with a little practice this game reveals some potential but sincerely, I believe that many other games deserve more this investment of time and money.
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