Other Minds Demo
About
Join Ed and Sage on a puzzle platforming adventure!
This is an early demo build to showcase Other Minds - a pixel art style platformer with possession mechanics which allows the player to control enemies, (N)PCs and bosses.
The demo has 8 levels, including a boss fight, one secret level and a hub level. The game focuses on exploration, finding collectibles and solving puzzles. It also features a playable and pettable cat!
Other Minds is still in active development. I aim to release incremental updates to add large chunks of content at a time. Save data will be compatible between updates.
As I am still actively working on the game, any comments about anything you think would improve the game are highly appreciated. I have already made many improvements based on feedback I've received.
Controls and additional informationThe game includes an optional hints system and a help bar which will help you out if you are stuck and ensure you know the controls.
Controls are fully re-bindable, defaults are as follows:
Keyboard controls:
- Arrow keys - movement, look up or look down
- Z - jump
- X - Interact
- C - Action
- V - Use Sage/Talk
Gamepad controls (XBox):
- Left analog stick/dpad - movement, look up or look down
- A - jump
- B - interact
- X - Action
- Y - Use Sage/Talk
The game is optionally available in German, however localisation is not currently a priority so there may be some display problems with longer words.
Minimum specs:Windows:
- Windows Vista or later with DirectX 11 or later installed
- Dual Core CPU
- 2GB RAM
OSX/MacOS:
- MacOS Lion (10.7) or later
- Dual Core CPU
- 2GB RAM
- IMPORTANT! I cannot make a build that will be compatible with Catalina as I am not currently a registered Apple Developer
Linux:
- Ubuntu 16 or later
- Dual Core CPU
- 2GB RAM
Game by Edward Atkin (@EAtkin)
Music by Richard Kerry (@RichardAKerry)
Sound design by Mark Mauer (@JustWallGames)
German localisation by MikaPyon (@NiYOtanEN)
You can follow my progress on my Twitter account: @EAtkin. My DMs are open to everyone so feel free to message me!
For anyone who played the pre-release demo:
Save files should be compatible with the current build.
Change log: https://pastebin.com/3p6dNnVC