Out of Ammo reviews

Translated by
Microsoft from Deutsch
Out of Ammo is a Mix of Construction Strategy and Waveshooter (tested with the HTC Vive) After we have started a short Tutorial we can choose between 7 different Maps. Our Goal is to survive for as long as possible. To this end, we are expanding our Base with Barricades, towers, MG positions, media and repair tents. These are gradually delivered to us by Helicopter. Of Course, we also need to divide our Soldiers accordingly so that they can defend our Base. We have both the normal Frontline Soldiers, as well as Snipers, Recetonthrowers, Medics and Engineers. Our Troops also arrive gradually. We Build crops by choosing a delivered package and looking for a strategically good Location. Immediately, an Engineer starts work and builds the Building. After that, we look for a suitable Fighter and assign him to the Building. Unfortunately, this doesn't always work out impeccably, I already had snipers who just refused to enter Towers. In addition to our Soldiers, we also have Special Abilities at our disposal. We score points and can use it to launch an Artillery Attack, call a helicopter Gunship Or command a targeted Sniper Shot. The Skills have a Cooldown, so we can't just permanently bomb everything away. But the Highlight is that we can slip into the Role of Soldiers ourselves. At The Touch of a Button, we can take over any of our Fighters and slip right into their Body. Now, from the ego perspective, we can actively intervene in combat In order to eliminate larger Groups or even to turn off enemy Snipers themselves. This Part of the Game works brilliantly and makes you really fun. While we still have some Time to prepare at the Beginning of the Round, a lot of hectic things really come up later. We switch permanently between ego perspective to fight a larger Group, the Overview Mode, in order to quickly erect 1-2 Barricades again and still hasty to launch an Artillery Attack. Even if the AI leaves something to be desired, that makes a hellish Gaudi. At some Point, the Point comes where we get overrun, then our Result on a global Scoreboard can compare with the Rest of the World. In Addition, there are 3 Special Campaigns. An Endless Mode, where we also persevere to the inevitable end, a Protective Map, because we try to give ourselves as Sniper and try to give our Comrades fire protection and a First-person shooter map in which we defend ourselves against Enemy Masses. The Game has been very fluid so far, the Graphics in Voxel-style are apt and coherent and it makes you really feel good. The Weapon Handling works very well, Snipern does good Fun and the different Cards offer enough Variety. That the Soldiers do not always follow their Instructions well can be annoying. For the absolute High Score hunt actually a "No-go," but because of the great Game Idea I sometimes see generously over it, because it is nevertheless fun and demanding. In addition, we can face the Opponent's order in the Co-op with up to 4 Players, another Plus point. All in all, you can make a buy recommendation if you don't expect Perfection and don't fret about every small "denial of command" You can expect a successful, strategically inspired shooter with Fun Factor. The Game is also often to be had in the Sale, at the latest then you should risk a Look. Greeting Ziffi Ziffi's Game tips as Curator: https://store.steampowered.com/curator/5837414/
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