Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review An OpenWorld survival MMO in Early Accsess. Stranded on an Island, try to hold your own against other Players and the driven of the Island – sounds like any other SurvivalMMO on Steam? Right, but still Out of Reach Deserves to be More closely Screened.
The rather simple-looking game based on the Unity5 engine seems quite shabby At the beginning. Animations and SFX are very simple and the Ambient Sounds plop at once at – or disappear back into the nix. The PHP seems untidy and Awkward.
But if you Take the Time and give the Game a Chance, you will be Surprised quite Positive. The initially confusing, player-friendly element is turned out to be a Practical, Player-friendly element, the great Wildlife is only really discovered after a boredom of the Island expedition and the lot of Craft possibilities are for such an early Development Status enormous.
The base building system comparable to RUST is Solid and Convincing – the Farms of the Materials are complex, but not frustrating and Firearms cannot be produced at all – only armed with Bow and bow, sword, Spear or just an Axe you have to deal with Fight through the World of OoR.
Where to get to a Sword is not very easy, already the simplest level, a Bronze Sword requires an extremely large amount of Material, which you have to collect together in gigantic Farms, melt the Copper and Tin in a Blast furnace and melt the metal alloy on a Anvil (which consists of even more Bronze). De Infatuation for detail can be noticed quite quickly and offers a great Charm.
After my 10Hrine testing Time in Out of Reach, I managed to make a Boat, which is necessary to get to other Islands where you can find important Iron, but also dangerous Tigers. Even driving by Boat, however, is a Challenge. Each Paddle Wheel must be rotated by Hand, turning Manoeuvres must be planned and enough Stock must be stored in the Boat's Storage Boxes.
For any Attackers, the Boat is equipped with a Crossbow as standard – but, like any other Weapon, I only needed it for Animals. Unfortunately. Because there's Nothing going on on the Servers that can accommodate 75 Players at the same time. In the 10 Hours Of Spiltime, not one Player has run across my Path – this Game seemed like a Single-player to me. So it was not surprising at the Beginning that I left boxes full of precious Loot in my Base, which was still completely open, when I logged in the next Day, even everything was still there.
€14.99am is actually a lot of Money for an EA title in such a state, but a Gold Grab for Enthusiasts. If this Game Gets more Attention, and thus more Players, this Game could well develop as a serious Alternative. In any case, I have enjoyed the Time and will surely soon be immersed in the wild World again.