Out of Reach
About
The one who said that a combination of thunder storms and sea rocks is the worst thing that can happen to sailors, clearly didn't have to survive one. The real deal starts the morning after, and this is the exact time when you, dear player enter the cruel world of Out of Reach.
The first enemy to encounter after surviving the storm will be your own body. Even the tropical forests have rainy days and cold nights... at least for a castaway in shorts. Searching for a shelter to stay over night could be almost as essential as finding food before someone considers you as something to eat.
Although the archipelago was considered deserted before ships started to crash into sea rocks nearby, every kind of area on the island has its natural inhabitants who just don't give a warm welcome. Thinking twice every time before moving ahead could be one of the smartest things to do.
Staying on a beach after crushing your boat allows you to hunt for slowly moving animals and gives the ability to see at long distances. Disadvantage - you can be seen from exactly the same distance and there's always someone to call you his own slow-moving food.
Before being able to found your first wooden settlement, you will need to stay constantly on the move, hunt and avoid being hunted at the same time. Getting to know the nearest neighbourhood could be your first step to stop looking like a bait. In Out of Reach, you are put into diverse environments of jungle, desert, plain, mountains and forest. Due to constantly changing weather and surrounding under players' influence and interaction you need to travel across the land in search of a minute of peace or gather enough resources to build a boat and find home on other parts of the archipelago.
In order to stay on the top of the food chain, you need to work harder than others. Everything starts from finding certain resources. Chop trees, mine stone, gather flax and food. Equip yourself and start searching for more sophisticated materials like copper and tin to produce bronze and other alloys.
Use a variety of workshops, furnaces and tools to craft armour and weapons. Check which combination of gear has better performance and suits your game style best. Upgrade equipment using new resources or items obtained in battle. Store, collect or trade your stuff with other players!
Looking for a place to store your timber or a quiet and cosy room to forge a sword and tan a skin of an elephant? Build your own stronghold! Use dozens of building elements like walls, stairs and floors to assemble the house of your dreams in an environment of your choice... or just take control of one.
The best solutions to problems are most often invented during battles. Everyday life on islands full of castaways is not an exception. To successfully protect your territory or gain control of a new one, you will need the advantage.
The first enemy to encounter after surviving the storm will be your own body. Even the tropical forests have rainy days and cold nights... at least for a castaway in shorts. Searching for a shelter to stay over night could be almost as essential as finding food before someone considers you as something to eat.
Although the archipelago was considered deserted before ships started to crash into sea rocks nearby, every kind of area on the island has its natural inhabitants who just don't give a warm welcome. Thinking twice every time before moving ahead could be one of the smartest things to do.
Staying on a beach after crushing your boat allows you to hunt for slowly moving animals and gives the ability to see at long distances. Disadvantage - you can be seen from exactly the same distance and there's always someone to call you his own slow-moving food.
Before being able to found your first wooden settlement, you will need to stay constantly on the move, hunt and avoid being hunted at the same time. Getting to know the nearest neighbourhood could be your first step to stop looking like a bait. In Out of Reach, you are put into diverse environments of jungle, desert, plain, mountains and forest. Due to constantly changing weather and surrounding under players' influence and interaction you need to travel across the land in search of a minute of peace or gather enough resources to build a boat and find home on other parts of the archipelago.
In order to stay on the top of the food chain, you need to work harder than others. Everything starts from finding certain resources. Chop trees, mine stone, gather flax and food. Equip yourself and start searching for more sophisticated materials like copper and tin to produce bronze and other alloys.
Use a variety of workshops, furnaces and tools to craft armour and weapons. Check which combination of gear has better performance and suits your game style best. Upgrade equipment using new resources or items obtained in battle. Store, collect or trade your stuff with other players!
Looking for a place to store your timber or a quiet and cosy room to forge a sword and tan a skin of an elephant? Build your own stronghold! Use dozens of building elements like walls, stairs and floors to assemble the house of your dreams in an environment of your choice... or just take control of one.
The best solutions to problems are most often invented during battles. Everyday life on islands full of castaways is not an exception. To successfully protect your territory or gain control of a new one, you will need the advantage.
- Ballista
The greater the distance, the safer you are. Ballista may be slow to load and unable to move but the ability to pierce a target with a 1,5m dart few hundred meters away in no time shouldn't be underestimated. - Trebuchet
Unusual situations require extraordinary solutions. When an axe doesn't help or doors are just too thick it's time for a trebuchet. Construction costs both time and resources but nothing surprises like a forced entry through a wall. - Traps
Well, there's actually one thing that surprises more - a tricky and deadly trap! Use trip wires at the doors, stairs or wherever you want, connect them with ballistae or boulder throwers, place a bait and wait for the unwelcome guests. - Glider
When everything fails, you might consider an attack from above. Construct a tower, install a launcher ramp and take off on a glider to bomb enemies' bases, get through walls or just take a look from a different perspective.
System requirements for macOS
Minimum:
- OS: OS X Lion 10.7
- Processor: 2 GHz
- Memory: 4 GB RAM
- Graphics: NVIDIA® GeForce® GTX 750 or equivalent
- Network: Broadband Internet connection
- Storage: 6 GB available space
Recommended:
- OS: OS X Mavericks
- Processor: 3 GHz
- Memory: 8 GB RAM
- Network: Broadband Internet connection
- Storage: 6 GB available space
System requirements for PC
Minimum:
- OS: Windows 7 64-bit
- Processor: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
- Memory: 6 GB RAM
- Graphics: NVIDIA® GeForce® GTX 750 or equivalent
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 6 GB available space
- Sound Card: DirectX compatible sound card
Recommended:
- OS: Windows 7 64-bit
- Processor: Intel Core i5-2300 or AMD Phenom II X4 940 or better
- Memory: 8 GB RAM
- Graphics: DirectX 11 compliant video card with 2GB of RAM (NVIDIA® GeForce® GTX 950 or better)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 6 GB available space
- Sound Card: DirectX compatible sound card
System requirements for Linux
Minimum:
- OS: Ubuntu 12.04 64-bit
- Processor: 2 GHz
- Memory: 4 GB RAM
- Graphics: NVIDIA® GeForce® GTX 750 or equivalent
- Network: Broadband Internet connection
- Storage: 6 GB available space
Recommended:
- OS: Ubuntu 14.04 64-bit
- Processor: 3 GHz
- Memory: 8 GB RAM
- Network: Broadband Internet connection
- Storage: 6 GB available space
Out of Reach reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review An OpenWorld survival MMO in Early Accsess. Stranded on an Island, try to hold your own against other Players and the driven of the Island – sounds like any other SurvivalMMO on Steam? Right, but still Out of Reach Deserves to be More closely Screened.
The rather simple-looking game based on the Unity5 engine seems quite shabby At the beginning. Animations and SFX are very simple and the Ambient Sounds plop at once at – or disappear back into the nix. The PHP seems untidy and Awkward.
But if you Take the Time and give the Game a Chance, you will be Surprised quite Positive. The initially confusing, player-friendly element is turned out to be a Practical, Player-friendly element, the great Wildlife is only really discovered after a boredom of the Island expedition and the lot of Craft possibilities are for such an early Development Status enormous.
The base building system comparable to RUST is Solid and Convincing – the Farms of the Materials are complex, but not frustrating and Firearms cannot be produced at all – only armed with Bow and bow, sword, Spear or just an Axe you have to deal with Fight through the World of OoR.
Where to get to a Sword is not very easy, already the simplest level, a Bronze Sword requires an extremely large amount of Material, which you have to collect together in gigantic Farms, melt the Copper and Tin in a Blast furnace and melt the metal alloy on a Anvil (which consists of even more Bronze). De Infatuation for detail can be noticed quite quickly and offers a great Charm.
After my 10Hrine testing Time in Out of Reach, I managed to make a Boat, which is necessary to get to other Islands where you can find important Iron, but also dangerous Tigers. Even driving by Boat, however, is a Challenge. Each Paddle Wheel must be rotated by Hand, turning Manoeuvres must be planned and enough Stock must be stored in the Boat's Storage Boxes.
For any Attackers, the Boat is equipped with a Crossbow as standard – but, like any other Weapon, I only needed it for Animals. Unfortunately. Because there's Nothing going on on the Servers that can accommodate 75 Players at the same time. In the 10 Hours Of Spiltime, not one Player has run across my Path – this Game seemed like a Single-player to me. So it was not surprising at the Beginning that I left boxes full of precious Loot in my Base, which was still completely open, when I logged in the next Day, even everything was still there.
€14.99am is actually a lot of Money for an EA title in such a state, but a Gold Grab for Enthusiasts. If this Game Gets more Attention, and thus more Players, this Game could well develop as a serious Alternative. In any case, I have enjoyed the Time and will surely soon be immersed in the wild World again.