Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Review to Overload Overload is a Game where you really don't know where up and down is, as you constantly control a vehicle that can use a Spin to make the ceiling the Floor and vice versa. (Simply put, you turn a Camera.)
And that's where my first Warning about the Game begins.
If you suffer from dizziness with too much Movement, you should rather leave your Fingers off the Game!
Overload, with its narrow Passing Corridors, is also quite a claustrophobic Experience, which is why I always had the Desire that the Game would let me play in Space at some point and not always in tight Corridors. Unfortunately, I have been denied that Wish.
At some Point, the Game will also become repetitive. Constantly Ballooning on Drones is only a limited Amount of fun and only for a short Period of time.
And yet. That short Period of Time before the Game has become repetitive at some point is why I ultimately recommend the Game.
Games like Doom, Serious Sam, or Overload are just so simple in Design that at some point it's just unmissable to feel Boredom, but until it did, I always had a lot of Fun with this Kind of Game!
So If you want to have short but enjoyable Ball Fun, you've come to the right place! If you spread it even over half An hour a Day, otherwise the Game could tug at one.
Let's Just Get to the Pro-contra list for the fast under us: Pro: + Graphically, Overload has a lot to offer. Light Effects and Reflections in General have almost blinded me by their Beauty!
+ The Music is bursting with Energy! However, at some point I caught myself that at some point I simply overheard it + Impressive Options. There is almost everything Necessary to adjust + Even if the Story was irrelevant to me, at least the Voice Actors made an Effort to get it over a little more interesting + The Game has been optimized quite well. I could play everything on Ultra without Any problems + Secrets are pretty well hidden and have always brought Joy, provided you could find one. However, I had with the Secrets also so my Problems (see Contra) + I kind of liked that every Mission ended in destruction + The automatic Improvement of Upgrades was, I found anyway, an interesting Feature. I haven't seen that anywhere anywhere yet + The Item Camouflage has been designed as you would expect the AI to know my point of view only when I shoot and shoot at my presumed position accordingly, but I found that totally cool when I look at the AI like that Had tricked. Was really Fun!
Contra:--It's pretty unsatisfactory when you've found a Secret, but the Door to it is locked and you've yet to shoot a Button, or the like, to get in. Often then I told myself it just wasn't worth it-The Story is absolutely inconsequential. Sure, you don't buy a Game like that because of the Story, but I still want to mention it-In the Course of the Game you often do pretty much the same thing. You'll find Keys to Security Receipts, always from Level 1 to 3, destroy a Reactor, or rescue Crew members, and then flee. That would have really heard variety. In General, in the Course of the Campaign the Map always changes and only towards The End was Prontra: +-Here and there, I found Spelling Errors in the Translation +-Before the Explosions it can happen That you opponents Sometimes not sees +-The opponent AI is not really the Best. For example, it occasionally seems overwhelmed to follow me through Doors +-The Loading Screen could have been designed a little better for Overload can be gained if you have the Urge to balloon again. However, I would recommend this to a Sale. Overload's Campaign is quickly played through and I doubt the Gameplay will still keep me on the Mark to return quickly and play more.
I thank you for Reading and wish you a lot of Fun playing! ;-)
https://store.steampowered.com/app/448850/Overload/