PackBrains

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About

Controls:

w a s d q e - camera movement

Esc - Exit the game

PackBrains is a prototype of pack and swarm behavior that I made for a university class all the way back in 2016

The "wolfs" and red cubes have hierarchies that defines which one should follow and which one leads defined by an Alfa parameter that changes with time.

The red cubes change theirs trajectory when they collide with another cube matching with the one that has the highest Alfa.

"Wolfs" have a detection area for other "wolfs", and they go to the destination determined by the "wolf" detected with the highest Alfa.

The green lights are coded to keep theirs distance from a central point that moves randomly up and down .

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ClockWork_Entertainment
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Not rated
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System requirements for PC

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Last Modified: Oct 29, 2021

Where to buy

itch.io