Pacm̬̦̩̹̌͢a̪͓̮̼͍̗͑̿ͫn̛̥͈ͅ
About
A ROM of an apparently damaged game board found locked in a safe in the back of an old arcade. Gameplay appears relatively consistent with the classic "PacMan". Primary differences are:
- Player cannot see what PacMan cannot see
- Ghosts behaviors are... unique.
- Players who finish the original arcade game board suffer severe psychological and occasionally physiological trauma, up to and including death of the subject (ROM's effect is significantly reduced).
Controls
Enter/Space: Emulate coin deposit
WASD/Arrows: Move PacMan
M: Mute audio
G: Disable / Enable CRT Effect
Report 10/16/15
Additional Repairs were completed on original arcade PCB sections N-1 thru R-6.
Technician Casualties: M. Harper (Fell into catatonic state during testing. Declared brain dead.)
New ROM compiled. Noticable changes:
* Unknown
-END REPORT
Report 4/8/15
Additional Repairs were completed on original arcade PCB sections K-2 thru L-9.
Techinician Casualties: L. Basker (Suicide. Note left by Basker indicates connection with project.)
New ROM compiled. Noticable changes:
- Ghosts now emit a faint sound when in proximity of the player.
- Level 6 anomaly now occurs on Level 5.
- "Game Over" screen anomaly no longer consistent.
- Windows compatible download now begins in full screen. Appears to substantially increase subject immersion.
-END OF REPORT
Report 3/27/15
Repairs were completed on original arcade PCB sections A-16 thru A-19.
Techinician Casualties: A. Roberts (cardiac arrest), K. Alex (Missing, presumed deceased)
New ROM compiled. Noticable changes:
- Ability to disable CRT effect with "G" key.
- Red entity designated "SCREAMY" no longer occasionally remains in one place.
- "Super Pills" animation no longer freezes after player death.
Also, in order to maximize potential subject exposure, a Windows compatible download has been authorized.
-END OF REPORT
Port by: Berick Cook | @berickcook | [email protected]Art by: Thibaut Faddy | [email protected]