Pahtkest!
About
Pahtkest! was developed as a small independent challenge. I aimed to make a puzzle game without any recognizable or translatable text (including numbers). When it turned into a highscore game, this posed a bit of an issue, hence the strange coin system for keeping track of score. Overall I'm pretty happy with the result, and I think besides the strange scoring system the game stands well on its own despite this restriction. I hope you agree and enjoy it!
Game by Henry Haak
Music by Abstraction (http://abstractionmusic.bandcamp.com);
- Ludem Dare 30 track 4
- Ludem Dare 30 track 7
- Ludem Dare 38 track 9
Art by VEXED (https://v3x3d.itch.io/paper-pixels )
Additional Art by Henry Haak
System requirements for Web
Last Modified: Apr 17, 2023
Where to buy
itch.io