Paint, Swipe, Quack
About
Leadearboard can be found here -> https://stately-unicorn-eef638.netlify.app
Game developed in 72h for the SpeedJam-1.
The theme for this jam was: 'thievery'. So we decided to develop a game where the goal is to steal a painting.
To do this you first need to paint a copy of the painting, then you can find the original and replace it at the museum avoiding the guards.
Some of the ideas we had for this game but we didn't have time to implement where:
* Multiple levels where each one is a different painting ranging in difficulty
* Patrolling guards where they would look at each painting, if your painting has a score of BAD or below they would notice the fake and activate the alarm
* Alarm should get triggered when a guard spots you
Technical Information:
* Game developed in Godot 3.5
* Ranking in AWS using lambda functions in typescript with dynamo DB and s3 bucket for images
Team:
* Developer and Art: Niv3k_El_Pato - itch.io
* Background Music and SFXs: AnnCinn - itch.io
Development Process
The whole development process can be watched on twitch VOD. Until twitch decides to delete it. (I might upload it to youtube someday)
Day 1 Monday - https://www.twitch.tv/videos/1741035997?filter=all&sort=time
Day 2 Saturday - https://www.twitch.tv/videos/1741742551?filter=all&sort=time
Day 3 Sunday - https://www.twitch.tv/videos/1742825138?filter=all&sort=time