Average Playtime: 14 hours

Pantropy

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WHAT IS PANTROPY? Pantropy is a science-fiction based multiplayer game for players who want to make their own story. You’ll need to band together to thrive in this lush and dangerous world. Luckily, there are factions just waiting to welcome you into their ranks. Are you going to grind resources and craft a powerful mech? Or maybe you’d prefer to set up a mining station to do the hard work for you and hunt down enemy factions instead. Players spawn on the outer regions of the island and must travel deep into enemy territory in order to get the greatest loot and highest value ores. In the centre of the map, mobs are powerful and won’t hesitate to pick off lone travelers as battles rage across the landscape. With multiple biomes to conquer, a vast range of weaponry, and highly customisable bases, Pantropy is not for the soft-hearted. Whether you build your base above or below ground, enemy factions will come for you.FEATURES ● In-depth crafting system ● Faction based gameplay ● Farming automation ● Complex base building ● Anti offline-raid system ● PVE and PVP ● Personal modular mechs ● Global events ● Battle-based gameplay ● XP systems and rewards ● Multiple biomes ● Multi-crew vehicles ● Faction quest systemPANTROPY GAMEPLAY Pantropy transports players to an alien world rich with natural resources and dangerous lifeforms. Skilled-based FPS gameplay means that you’ll need to react quickly to enemy attacks. Get ahead with advanced building mechanics and a sophisticated resource collection system but remember this: only the strongest will survive. Players must scavenge for resources to craft tools, weapons, armor, vehicles, and buildings to protect themselves from the vicious alien fauna. Quests and crafting mechanics encourage players to brave the dangers of Pantropy to the gain experience needed to create powerful items. Crafted gear and implants will enhance players’ abilities but teamwork will reign king. Get ahead of the competition and ride with your buddies in multi-crew aircraft and mechs. Players are rewarded for their base-building abilities because when they’re logged out their structures cannot be raided. However, these buildings will start to decay if they’re not visited again soon. Group with friends to explore the environment and discover a world which bites back. Cooperation means increased odds of survival and the chance to acquire highly sought after resources. On a larger scale, players ally with factions and join wars for land and ores. Pantropy has no micro-transactions or in-game purchases. It returns to the roots of online gaming where players earn rewards through skill and determination, not dollars. The alpha phase of Pantropy runs on a dedicated server hosting up to 50 players on a 64km² map. Future releases will support higher populated servers, larger battles, and more powerful discoveries.
Platforms
Developer
Brain Stone GmbH
Publisher
Brain Stone GmbH
Age rating
Not rated
Website
http://www.playpantropy.com
System requirements for PC
Minimum:
  • OS: Windows 7 64bit
  • Processor: 2 ghz
  • Memory: 8 GB RAM
  • DirectX: Version 10
  • Storage: 5 GB available space
Recommended:
  • OS: Windows 10 64bit
  • Processor: 3 ghz
  • Memory: 16 GB RAM
  • Graphics: Nvidia GTX 980
  • DirectX: Version 11
  • Storage: 5 GB available space
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Last Modified: Aug 23, 2019
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Translated by
Microsoft from Deutsch
Early Access Review DEUTSCH/GERMAN: I've been playing the Game since closed alpha and I still enjoy it mightily. If you want to buy this Game and expect a finished and 100% functioning game, you'd better (still) leave your Fingers off it, because it's by a long way (yet) not. However, these Players should also read the Area of the early access Description. However, If you are willing to accept a few Bugs and Performance issues, you will find a Game here, which has powerful Potential and whose Developers are really on zack. Because the Developers react really quickly to Bugreports and also bring Solutions quite quickly, especially if the Errors massively affect the Flow of The game. So If you are willing to participate in a Development and also report mistakes, buy It! If you just want to play comfortably, wait. --------------------------------------------------------------ENGLISCH/ENGLISH: I've been playing the game since the closed alpha and it's still a lot of fun. If you want to buy this game and expect a finished and 100% working game, you better keep your hands off it, because that's far from it (yet). These players should also read the early access description. But if you are willing to accept a few mistakes and problems with the performance, you will find a game here that has powerful potential and whose developers are really on their toes. Because the developers react really fast to bugreports and also provide quick solutions, especially if the bugs massively affect the game flow. So if you are willing to participate in a development and also report bugs, buy it! If you just want to play pleasantly, wait.
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Translated by
Microsoft from Deutsch
Early Access Review the idea itself, is awesome, you can build, control so-called mechs, fight other players or the npc faction, as far as the whole thing sounds very good, but what it fails to do is the implementation ... Server Stability: ... You have very unstable servers, you smear servers out of any reason and then you can't find in the list for hours or days ... Server restart every 6 hours, player Advances or collected raw materials can be lost as the server saves them depending on their lust and laune, sometimes and sometimes not Base Construction: ... Base components that cannot be placed, cannot be selected, simply disappear or why always have no function to the mechs: ... Quite beautifully implemented, beautiful models etc. But..... Weapons that either cannot be mounted at all, or "unpluck" themselves. So far only the scout mech (startmech) or the t2 mech works properly. The t3 mech is a disaster, currently looks only good, movement grotted badly, likes to flip over and then disappears under the map Opponent faction (other players): ... PvP currently free of charge, since everyone is actually busy collecting lost Raw Materials, if the servers are once again on, ... Add to this a bugged overview map that is temporarily not displayed or territory progress does not evacuate npc fraction: ... Npc are bugged, teleport via the map, or the npc location is set back "rubberbanding," have no loot in the inventar or bring no points that look at boosts, depending on lust and laune, sometimes it works, sometimes not as I said, a very good idea, The implementation currently does not exceed an early alpha ... Game Motivation: ... The first hours made it fun to discover new ones and familiarize yourself with the game mechanics (about 5 hours) ... The first mech (scout mech), a huge progress, motivation rises again ... The longer you play though, the sooner you become aware of how bugger the game is all round I like the game and really hope they get the whole thing on the row, just as it is now, but I can't recommend it
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