Average Playtime: 12 hours

H1Z1: Just Survive

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Just Survive is a post-apocalyptic survival game that immerses you in a world where humanity is fighting to take back control from the zombie hordes. Scavenge for supplies, craft items, and build Strongholds to protect against dangers, both living and undead, that lurk around every corner. SURVIVAL - Though the great outbreak has passed, the undead still linger in considerable numbers outside the safety of Military Bases. Stay alert and quiet to avoid attracting them, and be prepared to either run or fight for your life at a moment’s notice. CRAFT - Gathering raw materials is a key part of crafting. Axes, pickaxes, and crowbars allow you to harvest the various trees, rocks, and vehicles scattered around the world. You should collect what you can, when you’re not actively fending off threats. TAKE BACK CONTROL - The first step in re-establishing society is to solidify a foothold in the struggle against the undead, and you can help by claiming a Stronghold in Badwater Canyon. Each location has unique advantages, so it’s wise to scout before making a commitment. COORDINATE - Those that want to travel safely, access contested locations, and successfully defend their Strongholds will want to work together with other players. Note that Badwater Canyon is a desperate place, and your neighbors may find that they’re better off just taking what they need from your dead body. Do you have what it takes to Just Survive? Visit the Just Survive website https://www.justsurvive.com to learn more about this game.
Release date
Jan 15, 2015
Daybreak Games Company
Daybreak Game Company
Age rating
Not rated

System requirements for PC

  • OS: Windows 7, 8, 8.1, 10 (64 bit only)
  • Processor: Intel i3 Dual-Core with Hyper-Threading (required)
  • Memory: 4 GB RAM
  • Graphics: nVidia GeForce GTX 275 series or higher / AMD Radeon HD 4870 X2 series or higher
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: DirectX Compatible Sound Card
  • OS: Windows 7, 8, 8.1, 10 (64 bit only)
  • Processor: Intel i5 Quad Core or higher / AMD Phenom II X6 or higher
  • Memory: 8 GB RAM
  • Graphics: nVidia GeForce GTX 960 series or higher / AMD Radeon R9 280X series or higher
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: DirectX compatible Sound Card
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Last Modified: Sep 17, 2019

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H1Z1: Just Survive reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Tja ... I rate egtl. Never any Games on Steam, but in this Case you just have to advise everyone against Buying! It is simply a Cheekiness what was initially promised and what the Stand is acute. (Just Realized that the seriousness of the Game have divided ...). At that time, just before the Release, we were really looking forward to this Game, following Videos and Articles from the Developers ... Finally a nice and promising Alternative to DayZ Origins!!! What was promised at that time or what the Game should contain ... I honestly have to confess that at First I also thought the Game was really good. Nice Scenery, nice Highlights on the Map (Caves, Mountains that are not only huge snow Port, real Looking forests, etc.). Also, I just liked this USA-Midwest Landscape better, for such a Game. The Crafting looked good and was relatively clearly stamped, the Controls of entry-level freer and more intuitive than with ARMA And Cabinets and Boxes could be booted and all the Buildings were walkable. One was a Pleasure, at least the first 10 Hours ... The base building was good at first, too. Not too easy, nice everything to craft out of various Individual Parts. With each new Patch (Yes, they came at that time and were partly real Innovations) it sometimes became easier to get sometimes heavy Equipment. There were, of course, Criticisms of Hauf at the time. Sometimes it was almost impossible to find Loot, sometimes there was far too much:), sometimes Zobies, Bears and Wolves were a Joke, sometimes way too much and too heavy. But The Latter also had its Appeal for a short Time. Alpha halt, needs to be given a lot of gebalanced at such a Game and that was the Beginning. The Weapons Mechanics were egtl. All. always for ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ Limited visibility, so At the beginning the PvP was rather bland. One has just thought to yourself, "Is an Alpha, it is clear that they do not come to Arma, but hey, no Cyrillic ... Will still be. What they still have in mind, horny. " Then at some point Battle Royal Came along and then got himself. Still anything seriously Changed about the Survival?? Shouldn't the Map be around 4 within a shortest time (?) -times to be enlarged?? Shouldn't the base building become very individual?? By the way, at some point so varied that every Base looked the same and you had the 0815 base done in a few Students with a few People. Super-.-! In DayZ you had to farm for days for Months for Fences and other pisch, in H1Z1 you drove briefly to a Wreck, blew a bit on it and had a complete Base ... This is now, of course, exaggerated, but the Building is not really extensive. Where you shouldn't be too critical now ... Jder can build 10-15 Bases to keep up the "Long-term Fun ..." Well, when the Survival got desolate sometime for these Reasons, I played BR a few more times. Was quite nice at first, but that's somehow not the yellow from the Egg either ... I don't know what so many people find good about it?! Permanent Camping until at some point you notice that the Poison Cloud Is getting closer, then run again, camp ... And then you hit who and fight. That was already Fun, is somehow always the self. And somehow you're most successful when you sit afk in a Bush and wait until almost everyone else is dead. Yes, you have to camp and hide yourself in DayZ (whatever), but you will also be discovered. I just lack the Variety. Especially in view of the meagre Visibility, in Combination with the confusing Nature (Yeah, I like. I think the Landscape is good:)) It's too boring for me when fighting. It's a shame for this Game. It once looked so much promise and had so many great Ideas. Unfortunately, (almost) nothing of this has been implemented. The Crowning glory, of course, is that the now seriously split it into 2 individual Games, even if I seem to still own both, a Cheekiness. Shouldn't this even be Free2Play? Probably the Invenar is still full of some Publicity for skin and Crates that I'm supposed to acquire... With such a Game, the Fun of the game also thrives on the Community or is it just Fun, with Correspondingly full Servers, who still buys the Dirt now, if I am to pay for both? .... Too Bad, that looked really good. :(
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