Path Out
About
Path Out is is an autobiographical adventure game that allows the players to replay the journey of Abdullah Karam, a young Syrian artist that escaped the civil war in 2014. Path Out is a tale full of surprises, challenges and paradoxical humor, giving insight in this real-life adventure, on which Abdullah comments through Youtube-style videos in the game.
Features:
In this first leg of Abdullah's journey, he recalls life before the war, a family decision that led to his departure and the perilous journey from his hometown Hama to the Turkish border through the war-torn Aleppo province. The players follow Abdullah's path, getting to know his life, family and surrounding in a narrative adventure that also contains numerous quests and challenges that are based on real events. The game play closely follows narrative classics like To The Moon, adding the bitter flavor of the Syrian war, the violence by soldiers and rebels that the players have to escape and the murderous minefield that have to be navigated during the escape.
The final version could contain up to five episodes and take the player on a journey from Syria through Turkey, Greece and the Balkan until he finally arrives at his destination (and current whereabouts) in Central Europe.
Path Out is a collaboration between Abdullah Karam, the developers of Causa Creations, Wobblersound and the Austrian-American graphic designer Brian Maine.
“I used to be an average kid - going to school, listening to music, and playing video games... Lots of video games”, says Abdulla, Writer and Graphic Designer of Path Out. “When my home turned into a war zone and during my escape I suddenly had to deal with very different circumstances... like spotting landmines or surviving a river ride in an oil barrel while crossing a border. I’m looking forward to be able to share the beginning of my story in Path Out with players around the world”.
Features:
- autobiographical adventure based on real events
- Relive Abdullah's escape from war-torn Syria
- Unique neo-orchestral electronica music with oriental influences by Wobblersound
- Meticulously researched pixel art style inspired by classic 16-bit games and Syrian art
- Video commentary by Abdullah
In this first leg of Abdullah's journey, he recalls life before the war, a family decision that led to his departure and the perilous journey from his hometown Hama to the Turkish border through the war-torn Aleppo province. The players follow Abdullah's path, getting to know his life, family and surrounding in a narrative adventure that also contains numerous quests and challenges that are based on real events. The game play closely follows narrative classics like To The Moon, adding the bitter flavor of the Syrian war, the violence by soldiers and rebels that the players have to escape and the murderous minefield that have to be navigated during the escape.
The final version could contain up to five episodes and take the player on a journey from Syria through Turkey, Greece and the Balkan until he finally arrives at his destination (and current whereabouts) in Central Europe.
Path Out is a collaboration between Abdullah Karam, the developers of Causa Creations, Wobblersound and the Austrian-American graphic designer Brian Maine.
“I used to be an average kid - going to school, listening to music, and playing video games... Lots of video games”, says Abdulla, Writer and Graphic Designer of Path Out. “When my home turned into a war zone and during my escape I suddenly had to deal with very different circumstances... like spotting landmines or surviving a river ride in an oil barrel while crossing a border. I’m looking forward to be able to share the beginning of my story in Path Out with players around the world”.
System requirements for PC
Minimum:
- OS: Windows 10, 8.1, 7, Vista
- Processor: 2 GHZ
- Memory: 4 GB RAM
- Storage: 845 MB available space
System requirements for macOS
Minimum:
- OS: OSX
- Processor: 2 GHZ
- Memory: 4 GB RAM
- Storage: 845 MB available space
Last Modified: Aug 28, 2019
Where to buy
Steam
Top contributors
Path Out reviews and comments
Translated by
Microsoft from Dutch
Microsoft from Dutch
Good job. Make this a full game and try to tell everything as detailed as possible. People need to be educated on this subject.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
It's just the worst Game I've played. What Is he speaking for? I don't want to look at your Face playing.
stupid!
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Very touching game! Absolutely worth playing, just the control is a bit weird and it's pretty short but otherwise as said very good!!
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
My feelings..... they hurt......
Nice and different kind of storytelling.
Good sence of humor.
Glad you made it Abdullah. (Sorry for letting you die several times)
Translated by
Microsoft from Spain
Microsoft from Spain
An interesting story to take into account, with a duration of no more than 1 hour I recommend if you want to "listen" a personal experience of someone who is just wanting to share his story with people
Translated by
Microsoft from Spain
Microsoft from Spain
The Truth, it gets you on paper, tells the story very well and you really feel that fear and tension. A pity that is so short the chapter, no more than 1H. A Spanish translation Would Be appreciated. Waiting For more chapters with desire.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Great personal Play. Entertaining and charming. Abdullah Karam is very sympathetic and brings his Experience Of escape from Syria to an impressive one.
Unfortunately, the first Part has only a close Playing Time, but the Story would be expandable.
Translated by
Microsoft from Spain
Microsoft from Spain
Wonderful, there's no other way to describe it. It Really made me feel the story. The video Comments They added are a very good detail, I'm glad I played this game and I hope many more people play it to make it really famous:)
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Moving story. The commentary contributes a lot to the game, it helps you to understand the horrible things
so many people have to go through just to get moved from place to place and get rejected here in europe.
I love the music, it's sad but still beautiful in a way, it adds a lot to the atmosphere of the game.
Looking forward to the next parts!
Translated by
Microsoft from Spain
Microsoft from Spain
I played the whole thing at Gamescom and I was impressed. This is a truly sincere and unique autobiographical game about a boy who had to flee his country to escape war, and this fact alone makes it very hard for me to describe the game.
So I'll just say that if you're interested in games as a medium to convey something meaningful and related to the real world, or if you're just interested in knowing about Syria or the story of Abdullah, go ahead and play. It's free, it's short, and it's authentic.
As a side note, I'll also mention that I had the opportunity to talk with the developers at Gamescom, and they're awesome. Wish them the best.