Pentamental
About
Someone has corrupted the Altar that channels magic and it's ruining the land. Take these five wizards and train them up until they can reach and fix it!
- Rogue-Lite: Every run is different, but wizards level up between runs. Get through in as few attempts as possible!
- Element System: Strategize which wizards to take on a run, as different ones will be effective each time
- Feedback Loop: Lost a wizard? Gained a level? Your options for the next run are influenced by how you did before, so think ahead!
- Turn-Based: No rush. Take in all information available to you to plan your tactics.
- System Requirements: It runs fine on my PC with a GTX 1060, I wouldn't go much lower than that though.
- NOTE: Even though I only have a Windows executable, the Game appears to be running flawlessly though Wine/Proton, including on the Steam Deck.
This is my Game Creation Graduation Project: 6 months from concept to release as a solo dev, doing Art, Game Design, Programming, UI etc. alone except for support from my wonderful teachers, classmates, and friends - thanks guys!
- Sound integrated with https://www.fmod.com
- Several sounds and music from https://www.weloveindies.com/
- Normal Maps made with https://azagaya.itch.io/laigter
- Map made with https://joelpigou.gumroad.com/l/VgwKU