Percept

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About

Created in about two weeks for the Rogue Like Engine Jam, Percept is an open-world adventure roguelike about traversing an endless number of randomly generated levels.

You are a lone explorer trapped in a strange and dark world. Will you escape, or will you fall victim to the monsters within?

Slay enemies, earn upgrades, and advance through the lands of Percept.

Developed using C++ and the Allegro 5 multimedia library. This project is open-source!

Click here for the original game releases and source code as of the Rogue Like Engine Jam deadline of 01/01/2022 7AM EST.

Gameplay Tips

  • Each level contains several enemy areas, including one boss area. You must explore the level in order to find these.
  • Before fighting the boss, try to slay weaker enemies for upgrades. Each level increases in difficulty!
  • This game features perma-death!

Controls

  • Movement: W, A, S, D
  • Interaction: F
  • Pause: ESCAPE
  • Shoot: Left Mouse Button

Planned (Post-Jam) Features/To-Do List

  • Source  code cleanup
  • Sound effects & music
  • Minimap HUD element
  • Hovered item information HUD element
  • Items/upgrades inventory & UI
  • Stats UI
  • New levels/biomes (desert, tundra, fire pits, etc.)
  • Friendly/neutral NPCs
  • New places of interest (new enemy camps, shops, etc.)
  • New enemies with unique AI & enemy randomization
  • New bosses with unique AI & boss randomization
  • More items/upgrades
  • Credits menu
  • Settings menu
  • Transitions between game states/levels
  • Player skins/customization
  • Weapon/bullet skins
  • Balancing/loot table adjustments
  • And more...
Platforms
Release date
Developer
Lukas Vaiciunas
Age rating
Not rated

System requirements for PC

Read more...
Percept screenshot, image №3177509 - RAWG
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Last Modified: Jan 3, 2022

Where to buy

itch.io