Average Playtime: 4 hours

Phantaruk

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About

APPROACH THE EDGE OF HUMANITY.

For long has the humanity been constrained by limits of human body. Most have accepted the imperfection of flesh, but some sought for liberation. To pursue the dream of creating a post-human being – to achieve ideas of transhumanism – is the driving force behind H+ Corporation. Within its facilities technology and homo sapiens became one entity. An organism devoid of humanity’s biological weaknesses.
You board the spaceship Purity-02 – prime complex of the H+ Corporation.

The dream shatters to a nightmare when you realize what has become of Purity-02. Once a research vessel, it has turned into a deadly, deserted trap. To flee Purity-02 you have to investigate the mysteries of the ship. With every passing minute the chances of survival grow slim. Infected with a parasite emitting deadly toxins, you struggle against havoc being wrought within your body. But there is yet a greater danger to evade.

A beast is roaming the ship. A creature known from long-forgotten fables and ancient myths. It could prowl around in any shadow and lurk behind any corner. You must plan your every move. You must survive the infection.

You Must Get Off the Ship.
Metascore
53
Release date
Developer
Polyslash
Publisher
Forever Entertainment, PlayWay
Age rating
Not rated
Website
http://phantaruk.com

System requirements for PC

Minimum:
  • OS: Windows XP, VISTA, 7 SP1+, 8, 10
  • Processor: CPU: SSE2 instruction set support
  • Memory: 2 GB RAM
  • Graphics: Graphics card with DX9 (shader model 3.0) capabilities
  • DirectX: Version 9.0
  • Storage: 6 GB available space
Recommended:
  • OS: Windows XP, VISTA, 7 SP1+, 8, 10
  • Processor: CPU: SSE2 instruction set support
  • Memory: 4 GB RAM
  • Graphics: Graphics card with DX9 (shader model 3.0) capabilities
  • DirectX: Version 9.0
  • Storage: 6 GB available space
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Last Modified: Sep 17, 2019

Where to buy

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Steam

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Sinkler

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Phantaruk - Full Game Walkthrough Gameplay & Ending (No Commentary) (Sci-Fi Indie Horror Game 2016)
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Phantaruk reviews and comments

Translated by
Microsoft from Deutsch
Horror in Space Gameplay "Phantaruk" is somewhat reminiscent of "Alien: Isolation": In the First-Person View, we sneak carefully through the Levels and try to remain as inconspicuous as possible, otherwise we could attract one of the four different Enemies. The only Tools we get at Our Fingertips is the Flashlight and our HUD, that we have to call first with The Right click and is a Fitness Band where we can see our Heartbeat and our Degree of poisoning. The Heartbeat must not come above 200 and rise as soon as we look at a menacing enemy or are hit, but slowly calms down again. However, The Toxicity Concentration increases permanently due to storykeeping, so you have to take Syringes regularly. You can find Batteries and Syringes everywhere, but this creates a certain Amount of time Pressure. However, you can find more than enough Syringes. After playing Through And playing 4 Hours, I had consumed about 15 Syringes and 11 more in the Inventory. So you don't have such a Time Pressure again. Basically, however, the Game Mechanics work, but the Opponents often annoyed me. Because often my Heartbeat has looked at, even though I've looked at the opponent through the Wall or the Opponent suddenly came up to me from a far-flung Room. Even if the Eye at the bottom left, which indicates the Darkness, is completely gone, one does not necessarily seem camouflaged and once one of the bigger Enemies has found one, one is as good as Tot anyway. After two Strokes you are gone and so I often just let myself be slaughtered, as I almost never succeeded in escaping. The Level design is kept quite simple, with you often having to find some Access Cards or press Buttons for a particular Door to open. Story Welcome to the Purity-02 spacecraft, where you try to improve Humans genetically and many Clones are produced. As Such, we wake up as the Alarm has been raised. A classic Space story So far. However, then a Pandemic shuffles to it and an Egyptian Cult. The only Sources of supply are the Captain's Audiologs and smaller Data Pads and Slips of paper that illuminate the Story piece by Piece. I think The Basic Idea of the Story is very good, but you could have got a lot more out of it. The Story is told rather sluggishly, the Actions of the Character not always comprehensible and the Ending can be quite unsatisfactory. Graphic/Sound Of Course, the Game is kept pretty grim. The Graphics are rather average on the source engine, with some Animations being very detailed. The Opponents had rather little detail, but really Struggled to do that in Lighting and the general Atmosphere. However, some Places were too bright, so I rarely had to resort to the Flashlight. The Sound was also very good. The Background Music really built tension and I really realised how I was tensing. Once I had half a heart Attack when a Fuse was clacking next to me. Opponents are easily audible and a Russian Indian Studio should be forgiven for the Fact that Synchronization involves a strong Accent. While the Voices are only English, the Lyrics and Writings have been impeccably translated into German And Location Plans and the Like have also been translated. Unfortunately, this does not happen so often in other Games. Conclusion "Phantaruk" left me ambivalent. The Atmossphere was really terrifying and the Scenery really convinced me. However, Opponents behave strangely, you have little Chance of a Discovery and History could have had fewer logic Errors. In addition, the Game is quite short and is only stretched by the fact that you have to find any Cards all the time. The Bottom Line is the Game is not bad, but there are better Alternatives. The Thumb goes up here just like that and I would recommend a Purchase if it is on Offer to get. However, I would like to stress here that the Developers with the current €5 still offer a fair Price. Did you like the Review? Then follow me in my Steam Group, where I write my Reviews as a Curator.
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