Average Playtime: 6 hours

Phantom Halls

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Enter a haunted mansion and prepare to face the undead terrors that stalk the phantom halls! Squad up to survive the night using whatever you can find, but remember - you can’t kill what you can’t see, so be sure to bring a flashlight…

With fast-paced, action-packed gameplay and a 3D papercraft visual motif, Phantom Halls sees players take on the roles of multiple characters at once - with each character’s actions assigned to a different key. It’s a real-time Worms with the procedurally generated chaos of Spelunky!

Currently in Steam Early Access, the game will be updated regularly with new features and content. Incendium will work directly with the community to prioritise updates and refine the game’s direction.

The Early Access edition includes a free Evil Dead 2 licensed content pack, allowing them to play as the groovy hero from the sky, Ash Williams with his chainsaw and boomstick on hand (or stump!) to saw and blast through a series of unique Evil Dead 2 inspired quests being added throughout the Early Access period - start today by facing off with Evil Ash in 'Are you talking to me?' !
Platforms
Release date
Developer
Incendium
Publisher
Incendium
Age rating
Not rated
Website
http://www.PhantomHalls.com

System requirements for PC

Minimum:
  • OS: Windows XP SP2+
  • Memory: 2 GB RAM
  • Graphics: Dedicated GPU with 512MB of VRAM and SM 3.0
  • DirectX: Version 9.0c
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Last Modified: Aug 28, 2019

Where to buy

Steam

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Phantom Halls reviews and comments

Translated by
Microsoft from Deutsch
Product received for free Early Access Review Https://youtu.be/uJFj96qfmqA Man slips into the Role of one of the five Characters: Goth, Nerd, Jock, Cheerleader or Ash. Each of the Characters has a different Mission to accomplish, but The Scene of The Action is always the creepy And gritty mansion. On the Way through the House we open Door after door and search all the Cupboards for useful Utensils. We find Weapons, Ammunition, Tools and First Aid Sets that allow us to heal ourselves – because the most Important thing in all Missions is to stay Alive. To die is GAME OVER. On the Way, we will not only find a Lot of Weapons, but also Allies who will now be at Our side in Battle and will also bring additional Inventory Space. Enemy Creatures are enough in the Mansion – from quite harmless Bats to annoying Cockroaches to creepy Clowns and bone-throwing Skeletons – they all want to kill us. Not to forget: The Chandeliers! How convenient that our Allies are fighting along! So we can cleverly equip them with Melee or Ranged Weapons and have them blown or shot at the right Moment. At First, collecting Weapons and Clenching enemies is still Fun, but after a short Time there is hardly anything new To discover. The Missions are similar, as are the Manor house maps, which differ only slightly from Quest To Quest. The Opening of all Cupboards and Dressers also quickly turns desolate. Ammunition and Weapons don't get scarce and the Fighting is very light. It would certainly be Funnier in the Co-op, but even then the Maps and Quests would have to be more varied, so that a nice Idea becomes a nice Game.
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Translated by
Microsoft from Russian
Early Access Review I knew I knew that I didn't have to buy it. At least that's right now. There are many Reasons for that. Let's deal with it. You have 5 characters to choose from, even the famous Ash with a chainsaw from the Trech film. Finding Himself in a mansion and choosing one poor fellow, we are required to perform the task-each character has its own. Ash needs to follow the blood prints of the hands, and Gotesse, for example, collect 12 wings of bats, well, etc. Well, only after the completed quests, you can leave the mansion. By the Way, it is dumb, because the doors in it are open initially, but it is impossible to leave-Zakriptovano mukhakha © evil Razrab. In The course of the game you will meet other poor fellows, which you also manage, but only at the same time. Consider it your shadows, so to speak. Pressing one button, they simultaneously struck, moved on the same pattern as I. The only Thing that only the inventory at the expense of the recruit increased. In General, a strange event. And control is just fire. You can control the Mouse by inspecting the sides, but about the PKM and lkm forget. We need to shoot at 𝐐! ON KU! Ok, go to Settings... And with the controller in general to play the Anril (tried on 𝐱𝐛𝐨𝐱 360), a review of the Slumo in real time-you need it? Passed the game for 2 characters with a gun, it is stupid even did not get into the inventory, with a lot of ammo, with all this was almost no one injured. Oh Yes, the game is passing in 20 minutes.... No plot, no interesting gameplay, no difficulty, no memorable music, no smart 𝐚𝐢, no Che.... And the axe characters that make limbo (yes-yes, try it) is generally mega. If you want to play for several characters at once, the ability to play for any of them, having a nice gameplay and a great story, then play in 𝐓𝐡𝐞 𝐂𝐚𝐯𝐞, not in this... Here survival is not from zombies, but from boredom. 2/10
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