Pick a piece Village
About
'Over 12 turns, place pieces on a board to meet the turn/end goals of each, and unlock additional character pieces at the right time to aim for your highest point score.'
|| GAMEPLAY ||
Play the instructional game to learn the fundamentals in context,
then choose from the available game modes to aim for a personal high score.
- A digital Roll-and-write like game via cards with a deck you can view strategically
- Place both pieces on cards drawn each round with various scoring conditions
- Character pieces to unlock, score and plan around at the same time
- Play custom/daily modes that makes it easy to compare and compete with others
- Save an image of your final layout and score
You can always press "?" in-game to review information on how to play.
- You can view this full screen by clicking in the bottom right hand corner.
- You can also visit this page and play the game on mobile.
Breaking ties: If you want to break a tied score,
I suggest using the highest total turn placement bonus
(add the values in the bottom left of each piece at the scoring screen).
Visit this link on android for the open beta (It has been 'final' for awhile but looking for feedback before official release, and testing in-case of missed mobile bugs).
There should be a feedback form for that release but it isn't shown, so if you'd like to fill it out after some time playing by visiting here that would be appreciated.
After a time in-case of feedback/tutorial clarity etc, it will be released officially on the android store. IOS is more complex to reach, so that will be whenever it can be achieved later. But you can also visit this page on mobile and play already.
Mobile release will be as seen here, but for a convenient install. Free, no ads added.
Game Design/Development: Swift Illusion - https://www.midnight-tinkering.com/ | https://twitter.com/Swift_Illusion
Game art: PixelBoy - https://pixel-boy.itch.io/
Music: 龍的交響楽/Dragonic Symphony - http://d-symphony.com