Average Playtime: 4 hours

Pilam Sky

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Selection of the pilot and general information about the player's base
The game takes place on the continent, inhabited by 3 nations: the Chuns, Hussians and Burmese. They differ in the unique design of the balloon and special attack. After selecting one of the pilots, the player moves to the base, decorated in the form of an airship with rooms. At the start only three rooms are open, as the campaign progresses, their number grows to thirteen. Seven of them can be pumped to level 10. The player can distribute the money earned in battles for the development of rooms as he wishes. 

The global map and the essence of the strategic part of the game
After getting acquainted with the base, the player gets invitation to the planning room with a global map, which lists available missions with timers and the current levels of pirate strength in the kingdoms.

Kingdoms are expose to repeated attacks by pirates. To win, you need to find the base of the pirates and destroy it. (This can be done with the help of reconnaissance or defensive towers on the ground.) If the power of pirates in any of the kingdoms reaches the limit - the player loses the campaign.

Battle victories can slow the pace of pirates, but the only way to reduce the power of pirates in the kingdom - to build a defensive tower. However, to build a tower in one place means to miss an attack in another. Therefore, it is important that the player has the right to choose the order of missions.

Battle with pirates and the arsenal of the player
Selecting on the global map the region attacked by pirates, the player goes into battle, where he moves in the real time move by his balloon and tries to destroy all the opponents, simultaneously collecting the coins scattered in level.


- Spears, mounted on the left and right sides of the wicker basket, are used for horizontal near attacks.

- The anchor suspended under the basket is used for vertical near attack.

- The guns are used for remote attacks and are divided into carters, small and large-caliber guns. The player can install one gun on the left and right side.

- Special attack is a reset of the object (for each people - its own) down. He falls, incidentally destroying all the enemies, but hitting them is more difficult than standard attacks.

- Bonuses - auxiliary tools to facilitate the fight. Players acquire them in a special room on an airship. Activated instantly and - depending on the type - restore the ""life"" of the balloon, conduct an attack on all visible enemies, temporarily turn on the ""God mode"", etc.

In case of victory, the player receives coins - a fee and collected at a level - that he uses to improve rooms, replenish ammunition and bonuses for further battles.

Non-standard missions
In addition to standard fights, the player is expected to have two more types of missions:

Construction of the tower: destroy enemies, and also build a tower - we deliver the block after block and install them to the right places.

"Tyr", that is a fight with pirates in the region in which a defensive tower has already been built: we shoot off opponents from the turret cannon, so that none of them reaches the ground.

Victory Conditions
By improving the intelligence room to level 10 or building 6 towers, the player opens access to the final mission. On the basis of pirates the ""boss"" is waiting for him, overcoming which the player completes the campaign victory. (We remind you that if the power of pirates in any of the kingdoms reaches the limit - the player loses the campaign.)

The approximate duration of the campaign is 3-5 hours.
Release date
Nova Dimension
Lazer Guss Studio
Nova Dimension
Age rating
0+ Everyone

System requirements for PC

  • OS: Windows XP SP2 / Vista / 7 / 8 / 8.1 / 10 64bit
  • Processor: 1.0+ GHz processor
  • Memory: 256 MB RAM
  • Graphics: Integrated or higher
  • DirectX: Version 9.0c
  • Storage: 700 MB available space
  • Sound Card: Integrated or higher
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Last Modified: Aug 28, 2019

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Steel Anchor
All improvements for anchor's workshop.
All improvements for pike's workshop.
Pirate base are found by your spy
All improvements for trade room.
Victory for Chuna
Finish the game as Chunise pilot.
view all achievements
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Pilam Sky reviews and comments

Translated by
Microsoft from Russian
Product received for free Storm clouds, covering the skies with its grim gray, suddenly cuts through a flash of dazzling lightning. In that flash, an armed eye might notice a strange object resembling an elongated ellipsoid. And the armed and scientist Eye would have identified a giant airship in a clearly Rukoval object. Pilam Sky is the case when developers do not know what they are doing and trying to spy on others. Enter three playable characters, but the differences between them are purely visual, and in fact: for the sake of three achievements are forced to pass the same game three times. In this case, of the hundreds or two fights we will have to watch only 3 different game modes, two of which (construction of the defensive tower and later shooting from this tower on the enemies) can not even meet; All the rest of the time we will just destroy the enemy balloons and pump his own on the airship-base for the money gained in the battles. The Uncapacity pursues the authors in almost everything. The MAP is divided into three regions-countries (for simplicity name their inhabitants: Geese, guitars and gemtsy), each country at the same time terrorising pirates (just multiply on three and do not worry, the difference between the countries, again remind, no), and each Terrorised country has its own scale of loss. It is not a bad fight, and the scale is slightly filled. Filled-screen of loss, credits... And the game continues, thus giving an achievement for the victory of your country. Yes, this is a cool game, well thought out and not boring. But that's not all! Now after each mission the player will re-watch the screen of loss, credits and again be on the global map. Once in a while, until it fulfills the conditions of victory or does not get bored. Madness is some kind of... That is, when you are told that you have lost, you need to honestly quit the current game, right-click on the name of the game on Steam and choose "Delete". Otherwise! Now the gameplay. We Play for a balloon, the task of which to destroy other balls. At the Bottom we have an anchor that can attack enemies by collapsing Aki Korshun from heaven. To the Left and to the right stick out spears and optionally it is possible to establish a firearm, projectiles to which are bought separately. And on top of the actual swelling of the hot air balloon and our main vulnerable place in which dirty flying pirates are going to stick with a hostile anchor or no less hostile spear. And that's the cannon core somehow. The First ten times it is even interesting, but the development of enemies (and the hero) consists only in the fact that the ball becomes stronger, the spear-sharper, and the anchor is better sharpened. At some point, the enemies reach maximum pumping and in the future simply increases their number. In general, except for the slight disgust of my game has not caused any feelings. However, if the authors have dedicated themselves to the mobile platform, not being embarrassed by Steam, have worked on the duration, making one full fight not longer than a minute or two, and the entire campaign-no more than half an hour, then maybe they could keep the player's interest For a while. To Buy Pilam Sky to run on a computer (or stationary consoles), I think a huge disrespect to myself (not specifically to me, but to you, as a player). It's Like that. SUBSCRIBE TO THE CURATOR AND JOIN THE GROUP
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