Pillar of the Old Gods
About
Pillar of the Old Gods is a party focused roguelike with 16-bit (SNES) inspired design.
It was created by Chris Hamons during the 2021 7 day roguelike game jam.
Climb the mysterious pillar of the old gods and fight past floors of enemies. In each battle each side is laid out in three rows (front/middle/back) with an "Interruptible Turn Based" clock so time only moves when you are ready.
Begin your climb not alone but along side a classic (Fighter, Thief, Mage, Archer) party of allies and serve as their leader and support as a Cleric of the Flame.
The game includes a tutorial explaining game play and help\tooltip system to guide the player along.
Full attributions are in the credits, but the graphics from @finalbossblues help the 16-bit design shine.
While developed within 168 hours, significant portions of support code, including the help system were leveraged from previous incomplete games.