Pillars of Anguish
About
You were running to catch a train, and you don’t remember what happened next. You have no idea where you’ve just found yourself, but you probably need to get out. Don’t worry, I got you. We’ll make it out of this maze together. That is, if you’re willing to sacrifice a bit of your patience and sanity…
A Ludum Dare 47 game by- Iwo 'Outfrost' Bujkiewicz (itch.io) - programming, writing
- Ryan '666Savior' White (itch.io) - 3D art, level design, writing
- saveng0r (itch.io) - programming
- Marek Domagała (itch.io) (youtube)
Sound effects by freesound.org users aboe, cheatsman115, farbin, unfa.
Ludum Dare submission page
The jam theme was "Stuck in a loop".
Jumping on slopes is a bit finicky. When on a slanted surface, it's best to jump from a standstill.
When playing for a second or subsequent time without closing the game, the final short level has broken visuals. It doesn't affect difficulty or prevent you from finishing, though.