Average Playtime: 4 hours

Pixel Boy and the Ever Expanding Dungeon

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Pixel Boy is an Action-RPG Shoot-em-up with dynamically generated stages across four acts each with an epic boss finale. Players can craft custom armours as well as stack and combine power ups into over 6000 different powerful weapons to overcome the dangers of the dungeon.


  • Four uniquely themed acts each with dynamically generated dungeon levels within.
  • Epic Boss Battles at the end of each act with unique mechanics and challenges
  • Many different Combine-able and Stack-able Weapons and Power ups for OVER 6000!!! unique combinations
  • Crafting system with five types of armour each with several tiered levels that have different effects and powers
  • Character leveling with customize-able builds across several base stats
  • Multiple Vendors and shops to purchase better items, power ups, and equipment
  • A wide variety of enemies with unique combat approaches
  • Steam Achievements
  • Steam Trading Cards
  • Survival Mode
  • Controller Support

Pixel Boy features an awesome electronic original soundtrack composed entirely by popular and talented French artist Pyramid.

Pick up the soundtrack today!

Help Pixel Boy on his arduous journey to become the Hero of Resolutia and this year’s Dungeon Runner’s World Champion!

Pixel Boy is a dungeon crawling top down Action Shooter. You control Pixel Boy and enter the randomly generated dungeons below the town of Resolutia. There are four acts in total, each with a powerful boss at their climax. Every dungeon is filled to the brim with aggressive and deadly enemies. As Pixel Boy you will encounter swarms of giant ants, packs of snapping dogs and even lethal dungeon birds. To help Pixel Boy bear this burden there are many tools at your disposal. Various pixel powerups can be found or purchased to help Pixel Boy overcome the treacherous dungeons beneath Resolutia.

Spreadshot, Shields, Splitshot, Heat seekers, Critical Strike Modifiers, Time Stoppers and much more are available. Three pixel powers can be equipped at a time and are stackable AND combinable so that Pixel Boy can find the best combination of over 6000 powers to defeat his adversaries most efficiently.

Various types and tiers of armours can be crafted by obtaining the appropriate armour orbs dropped within the dungeons depths. Each piece of armour has different effects, abilities and levels of power dependent on its tier and orbs used to create it.

Throughout the dungeon Pixel Boy may encounter a variety of randomly generated unique rooms. Make sure Pixel Boy pockets any keys he finds, as treasure rooms have chests that are always locked to protect their secrets. Be wary every time Pixel Boy moves from room to room, as simply entering a room could trigger a dangerous trap; locking him in the room until every monster has been defeated within. Pixel Boy should also pay close attention to torches as they could lead the way to secrets and treasures. Collect all the coins Pixel Boy finds and spend them on items, powerups and armour at the shops back in town.

  • PC
  • Mac
  • Linux

We would like to extend a big thank you to everyone that has supported us along our journey in the development of Pixel Boy, you all kick butt and have made it super worthwhile. If you would like to follow us or discuss anything Pixel Boy related, feel free to visit our site, twitter, and like us on Facebook. Please don't hesitate to let us know about a bug, error, exploit or heck, even just something you dislike, we are always listening.

We hope to be able to continue to update the game and add features continually after release, free of charge of course.
So don't hesitate to send your suggestions and ideas.

Giant Box Games
Twitter - @TeamPixelBoy
Release date
Giant Box Games
Giant Box Games
Age rating
Not rated

System requirements for macOS

  • OS: OSX 10.5+
  • Processor: Dual Core
  • Memory: 1 GB RAM
  • Graphics: 256mb at least and nothing over... let's say, five years old.
  • Storage: 500 MB available space

System requirements for Linux

  • OS: Most 32-bit and 64-bit Linux OS
  • Processor: Dual Core
  • Memory: 1 GB RAM
  • Graphics: 256mb at least and nothing over... let's say, five years old.
  • Storage: 500 MB available space

System requirements for PC

  • OS: Windows XP +
  • Processor: Dual Core
  • Memory: 1 GB RAM
  • Graphics: 256mb at least and nothing over... let's say, five years old.
  • Storage: 500 MB available space
  • Additional Notes: It shouldn't be too much of a feat to run Pixel Boy, but if you are trying to play on a modded refrigerator, purchase at your own risk.
  • OS: Windows 7/8
  • Processor: Quad Core
  • Memory: 4 GB RAM
  • Graphics: The newest of the new is obviously recommended. How much of a difference it will make, well of that we're not sure.
  • DirectX: Version 9.0
  • Storage: 500 MB available space
  • Sound Card: Creative Labs Sound Blaster AWE32 or Tandy 1000
  • Additional Notes: If these specs don't play it, there is probably something wrong with your computer, or you. Also, the sound card was a joke, sorry, bad taste to all those that are still holding out for the Sound Cards triumphant mainstream return.
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Last Modified: Sep 17, 2019

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► WTF Is... - Pixel Boy and the Ever Expanding Dungeon ?
Jun 6, 2014
Pixel Boy and the Ever Expanding Dungeon (2014)
May 22, 2014
Giant Box Games
Pixel Boy and the Ever Expanding Dungeon V1.1 Update Trailer (2014)
Nov 26, 2014
Giant Box Games
Обзор Pixel Boy and the Ever Expanding Dungeon
May 31, 2014
Pixel Boy And The Ever Expanding Dungeon - Top Down Dungeon Crawler
Jun 4, 2014
Pixel Boy and the Ever Expanding Dungeon Gameplay (PC HD) [1080p]
Feb 17, 2015
GameTron | N...
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1,323 items
Who's the boss man now dog?
Defeat all four bosses in the game.
Act 3 Complete
Complete Act 3 up to the first boss
Treasure Trump
Open 100 treasure chests
Boss 4 Defeated
Defeat the Final Boss
Crammed Keychain
Pickup a total of 100 keys
view all achievements
24 items

Pixel Boy and the Ever Expanding Dungeon reviews and comments

Translated by
Microsoft from French
Good evening to all, pixel boy is an excellent game, honestly, the gameplay is both simple and rich, and we quickly take a liking to improve his pixelized weapon. The soundtrack is very friendly, and the game is rather beautiful in its genre. However, I have a major reproach to make to this game that I found awesome: the difficulty... Indeed this game is extremely easy, I have never died since I installed it, I made the campaign in normal mode without dying, then I tried the hardcore mode that I realized without more difficulty... Here's the main flaw of the game, once you've managed to ' forge ' an overpowered weapon, nothing can get anywhere near you anymore, and your ammunition has no risk of falling to zero because a single shot is enough to clean a room, not to mention the bosses who are being Li usually spray by these weapons (truthful: 2 shots for the first two bosses, and 3 for the last two) the lifespan is therefore unfortunately quite short (see I did twice the game in 6h) and we are quite disappointed to finish the last boss in 3 rounds... B REF, this game offers a very interesting concept, it is absolutely necessary to take a look at least once to see what it is, whether you like or not the difficulty. (NB: I haven't told you about the achievement die 100 times or the scoring bug once your game is over)
Translated by
Microsoft from French
The rhythm of the game is very soft because we often walk with a very basic shot. The music, well done, is not at all adapted to the game. Very quiet, it would have been much better in a game of puzzles/puzzles than in an action game. The rooms are small and since one plays in view of above, the action is often masked by the doorframe of the doors. The main technique to beat the monsters is therefore to go home, pull a shot and then back into the hallway until they all attack one by one. There is no point in exploring the levels and worse than anything, there is almost no evolution in the environments, we just have the sensation of stagnating always and still in the same Dungeon. The bosses are not very impressive and if you have the misfortune to confront them with a decent shot they will not hold more than 5-10 seconds (including for the final boss). The game is for the moment quite bugged, one can for example cite the shots that are stopped by the objects, but when I say objects, I speak well of all objects, including gold coins! In a game where the gameplay is based on shooting and collecting money is really a pity... If at the moment there is no interest in playing pixel boy as there are games resembling him and much better, maybe within a few months it will be worth the shot. That's all I want because the first pictures really made me want to play! Read the full test on game side story [www.gamesidestory.com] small video presentation: https://www.youtube.com/watch?v=RWUC0F2gD7I
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