Planet-8

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-PHOTOSENSITIVITY WARNING- Due to the limited pallet and resolution, many flashing effects have been used. Player Discretion is advised....

"When a mysterious distress signal is emitted from a colony on the dangerous Planet-8, the starship 'ZH-174 Savior' is sent to investigate. While mechanic 'Liam Gallum' is doing maintenance on the teleporter; it malfunctions, sending Liam to the heart of Planet-8. Now with nobody to help him, Liam must explore the abandoned colony to find equipment, tools, and other items to help him escape...." 

Planet-8 is a short, Nokia themed Metroidvania made in 9 Days for the NOKIA 3310 JAM 4 https://itch.io/jam/nokiajam4

Fight your way through the monster-infested caves of Planet-8, while trying to collect 3 Drill parts in order to repair the drill, using the drill, you can clear out the cave-in blocking your escape.

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How to play: 

Keyboard:

Z - Jump

X - Shoot

C - Inventory

Shift / M - Map 

Esc - Quit

Gamepad (X-Box)

A - Jump (If it the game asks for a yes/no prompt, this is yes)

X - Shoot (If it the game asks for a yes/no prompt, this is no)

Share - Inventory

Y - Map

Options - Quit

Hazards:

Bat 3 HP - Flies up and down.

Bobble 4 HP - Shoots diagonal bullets.

Slime 2 HP - Bounces all over the place!

Spikes - A very standard hazzard (Note: Try not to mistake the Stalagmites/Stalactites for spikes, they can't hurt you!)

Lava - Basically a recolor of a spike.

Key Door - While it can't hurt you, it can block you from getting special loot, or continuing, requires a key to open.

Loot:

Key - Simply touch the key to collect it!

Bag - Again, touch the bag to collect.

Chest 4 HP - If you defeat the chest, it will cough up it's loot for you!

Heart - Restores 1 heart. (Can go up to 6 hearts)

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Incorporation of the theme:  Metroidvanias, by nature consist of you gaining items to upgrade your character, so I feel that it satisfies the theme of Upgrade.

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Overall am I satisfied with this entry?

Absolutely! I thought I would be scrounging for time due to the more expansive nature of the game, but time didn't turn out to be a real issue at all! I also severely underestimated how small a 84x48 resolution is, so that was probably the most restrictive part of this whole game. I have some experience with 1-bit monochromatic color pallets, so that wasn't a huge issue. Anyways, I'm so happy with the way it turned out, and I hope you enjoy playing it! 

- Skript-Kitty

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Skript-Kitty
Age rating
Not rated

System requirements for PC

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Last Modified: Feb 14, 2022

Where to buy

itch.io