Planet Ancyra Chronicles reviews

Translated by
Microsoft from Deutsch
Product received for free Just like Solarix just without Monsters. What Makes it a Walking Simulator with a few Tasks. People who played the aforementioned Game shouldn't buy Planet Ancyra Chronicles. 1 to 1 took over, including the Achievements. Only the Monsters were taken out. The Monsters have created the Tension. Slim Elements are, of course, also fodder. The whole emotional/. Atmosphere is not available to me as a result. Of Course, the Developers have given People the Game for free here, because you own Solarix. Still, for others who don't know, it's not good. I feel a bit deceived and said at the Very beginning, "Haven't I played this before?." Why put out a Game 2 times and demand Money for it?! If I didn't know Solarix, I would have written a positive Review. Since the Design, Locations are interesting. The Story and Voices are right here, too. Well, I almost feel compelled to rate it negatively ...
Translated by
Microsoft from Deutsch
Product received for free I apparently received this Game for free as an Encore because I had already bought at least one of the two Games from which it was developed. As such, it was not bad now as a Walking Simulator with a light horror component, the discoverable audio logs of the Crew and the constant interference of various "personalities" in the Helmet radio Create quite an exciting Atmosphere ... At least in the first Part, the "Solarix," Freed from Opponents. At the End of it, however, requires a Show of Desperation, which did not open up to me exactly by Logic. The second Part, which is based on "De-Void," is now unfortunately completely corked. Those who can try to play through it without Saving; In my Experience, at any rate, the Game balance incompletely invites the Status, so that doors remain locked, to Which one had actually already developed the Prerequisites for Opening. In the Steam forum, no Developer reports to this Error. It can therefore be assumed that a Correction cannot be expected.
Translated by
Microsoft from Russian
Extremely crude product. A Bet on atmospheric and FOG. Musically made so that regulators of music, environment and sounds do not affect anything. Every time you get stuck in textures (no jumps, no oath), you have to reboot from the last point of saving. Yes! Here Are the Chekpointas. I Recommend walking cautiously, in the corners do not fumble, so as not to get stuck. All the necessary things usually lie in the mind, or in the Boxes, or in the "Rooms". Hints are sometimes highlighted with a green rectangle. Good thing there is a RUN button! "Monsters ' screams" come from nowhere, Fog is green and gray, no more. Well, in principle, the strips of life is not, to die at the initial stage of the game is extremely difficult. Impressive megalithic designs, but the graphics to put it mildly "so-so". I haven't seen any Puzzles yet. Atmospheric is the only thing that keeps the controller. Recommend "THIS Product" to someone other than fans of the genre can not. And another HUGE REQUEST to The DEVELOPERS: PLEASE DO The WALKTHROUGH to reduce our patience and strength, and most importantly TIME. I would have gone through a game of clues if they were. Patience would be enough. But It is so much to fumble and something to think-tires. PLEASE MAKE WALKTHROUGH!!!!! P L E A S E!!!!!