Average Playtime: 3 hours

Planet Nomads

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About

Planet Nomads is a sci-fi sandbox game of survival on alien planets through block-style building. You are a lone astronaut scientist crash-landing on a strangely captivating planet. Keeping your wit together and securing your basic survival needs that include food, water and building material is the best start towards figuring out a way out of this messy situation.

Planet Nomads delivers a unique gaming experience by combining building, survival and exploration together to make you you feel like a true survivor.Building
Building is the cornerstone of Planet Nomads. What you build determines your survival chances and increases your action radius. Building helps you to progress further and uncover advanced materials. Close to a hundred blocks await to let you create nearly anything your imagination can come up with.Exploration
You may have explored your immediate surrounding, but a couple kilometers North or South, things are radically different. Multiple biomes cover the planet from pole to pole depending on the climate. Sandy engine blends the biomes naturally, making sure the journey to the North pole is an epic and everchanging adventure.Survival
Surviving on an inhabited planet is no easy task, but with careful planning, caution and a healthy amount of curiosity, you can do it. As long as you overcome poisonous plants and curious beasts, avoid being slashed to pieces, frozen to death, eaten alive, starved and generally ended.

Planet Nomads has been successfully Kickstarted, is now going through its Early Access, and it's being developed and improved together with our growing Nomadic family. You are most welcome to join us.

How can a life of a Nomad look like?Day 17Things have changed radically since my crash-landing. During the first days, I was hardly able to get food. Securing every meal was a life or death struggle back then, while now I have greenhouses to produce food for me. The planet felt strangely Earth-like at first, with atmosphere composition close enough to ours so that the suit filters have no problem processing it for me to breath. Then one day I saw a pack of creatures that looked like some kind of armored gorillas. I was watching them for a while when the biggest one saw me. It stood on its legs and started thumping its chest. I got the message loud and clear and quickly departed.Day 21I have a good thing going. I started growing all of my food. I've built a rover and use it to collect resources from nearby mining spots I set up. It's beautiful out here, but it's not like I intend to settle down and grow old. I'm a building a much bigger version of the rover now. With some clever design choices I should be able to fit it with a generator, 3D printer and stasis chamber so it's all self-reliable and caring to all my needs. I intend to check what's beyond the horizon. Maybe there's a way out. Maybe there are other survivors out there.Day 26There was an unexpected turn of events today. The armored gorillas paid me a visit. I don't think they like the mining machines that much so they came to tell me. I thought I could hide inside the base and wait it out, but the beasts started throwing huge rocks at the walls and the walls were caving in with a screeching noise all around me. I fired up the one mining machine I have in my base to serve as a distraction. Luckily enough I scheduled a test run of my new mobile base for this day. It was standing by all powered up and ready. I made a run for it, quickly got into the cockpit and got away this time. But there's no going back now. I'm a Nomad.


Hundreds of stories like this await you in Planet Nomads. Come and survive your own.Game Features:
  • completely mineable voxel terrain
  • physics-ruled block-based building
  • actual wheel physics for vehicles, rails, traps and gadgets
  • multiple biomes based on temperature and humidity
  • Improved animal AI to catch you off guard
  • climate-based creature diversity
  • automated mining machines and production blocks
  • mobile bases
  • survival mechanics embedded to the game's core design
  • constant evolution based on community feedback



Platforms
Release date
Developer
Craneballs
Publisher
Craneballs
Age rating
Not rated
Website
https://www.planet-nomads.com

System requirements for macOS

Minimum:
  • OS: OSX 10+
  • Processor: i7 2.6GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce GT650M
  • Storage: 4 GB available space
  • Additional Notes: Planet Nomads is still in development and system requirements may change.
Recommended:
  • Additional Notes: Planet Nomads is still in development and system requirements may change.

System requirements for PC

Minimum:
  • OS: Win 7 - 64bit
  • Processor: Intel i3-6300 or AMD FX 6300
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 560 Ti / AMD R7 260x
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Sound Card: DirectX Compatible
  • Additional Notes: Planet Nomads is still in development and system requirements may change.
Recommended:
  • OS: Win 10 - 64bit
  • Processor: i5 4690 / Amd FX 8370
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 960 / AMD R9 280x/380
  • Storage: 4 GB available space
  • Sound Card: DirectX Compatible
  • Additional Notes: Planet Nomads is still in development and system requirements may change.

System requirements for Linux

Minimum:
  • OS: Use Good Measure (Tested on openSUSE Leap 42.1)
  • Processor: Intel i3-6300 or AMD FX 6300
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 550 Ti / AMD R7 260x
  • Storage: 4 GB available space
  • Additional Notes: Planet Nomads is still in development and system requirements may change.
Recommended:
  • Additional Notes: Planet Nomads is still in development and system requirements may change.
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Last Modified: May 11, 2023

Where to buy

Steam
GOG

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Planet Nomads Official Announcement Trailer
Dec 10, 2015
Planet Nomads
Planet Nomads 2019 - Sci Fi Base Building Survival
Jun 27, 2019
SplatterCatG...
Planet Nomads Official Early Access Launch Trailer
May 25, 2017
Planet Nomads
PLANET NOMADS [FR] Survivre sur une planète hostile : Première étape un buggy et une base! #1
Nov 29, 2017
Dan Field
Planet Nomads Ep 1 First Look ! Base Building, Space Survival and MORE ! Z1 Gaming
Nov 23, 2017
Z1 Gaming
Planet Nomads # 1 | Прохождение | Высадка - Изучение и самое начало
Nov 17, 2017
ASGERD SHOW
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87,184 items
3.45%
Medical Junkie
Use 50 healing items in survival.
3.45%
Hunting Season
Kill 200 animals in survival.
3.45%
Unstoppable Force
Die 50 times in survival.
3.45%
Those Who Bivouack
Spend a total of 1000 hours sleeping in a bag outside in survival.
6.90%
Sample Collector
Kill at least one representative of six animal species in Survival.
view all achievements
47 items
Planet Nomads Space Visualization
Planet Nomads Physics (Pre-Alpha Gameplay)
Planet Nomads Official Announcement Trailer
View all streams
89 items

Planet Nomads reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Very promising! I've been following the Development of Planet Nomads for some Time And think the Game is very promising. The Developers are working hard to respond to Criticism and optimize the Game Step by Step as well as to add new Content. The World is very appealing and Interesting, the different Biomes bring Variety. Although the Scope is still rather small, it is appropriate for the early Stage of the EA version. And with a little Creativity, impressive structures can be built with a few Means. Unfortunately, far too many Players seem to ignore the clear hint That the Game is still in Development, expect an already finished game and are then disappointed with their Purchase, leading to negative Reviews. I Personlcih continue to follow the Development of the Game with great Interest and am already happy when in the (hoffentlcih not too far) future my Spaceships Traverse the Universe in search of ever new Planets and Worlds. Until the time comes, I explore the World that lies ahead:-) Small Update: I Personlcih don't think it's a shame or even bad that the Developers chose not to interpret the Game as a multiplayer game. They explain their Behavior by saying they'd rather put the Focus on a well-equipped single-player mode. I am also of the Opinion: Rather to force a well thought-out, good Single-player game instead of a Multiplayer mode that doesn't work in the End (Gives some Negative Examples regarding Multiplayer sandbox). The proposed Changes for the November update are sounding very promising, particularly the Revised Energy System.
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Translated by
Microsoft from Deutsch
Early Access Review So, first of all the most important: It's great Fun, you can build a lot and you'll need a lot of Time for it, but it's comparatively still too little. More on that later! The Graphics are very beautiful. The Planet has magnificent Forests, beautiful plants around, abundant Resources and many Animals. However, there is still something missing. The Ruins of other Survivors invite you to plunder or tear down, but one is desperately searching for something special. That's what other Survival Games do better! Ok, it can still be improved a lot until completion. Building buildings and Vehicles actually goes well out of hand. However, why do you always have to pull the Component from the Catalogue into the Bar first, as in other Games of this Kind, before you can build? Subnautica solved this best! But so it's far too awkward! Especially when, as in this Game, you only have one Groin for it. But why do you have to build a Greenhouse Here when it's more of a Factory? You can't really plant anything, just produce. However, all other Machines are credibly implemented. Well ok, the Storage Box is only available in very small and later in very large. But what's good is that, as with Space Engineers, you can connect everyone to Conveyor belts or Tubes. This saves racing around. Which is not so great that you can build a ready-to-use weapon just late. Until then, you have to fight with the Multi-tool, which doesn't go well. Often you die in the process. That's bad if you actually just want to mine the Resources Near the Animals. In addition, you can only make Bandages with the Infirmary, which you unlock later. Why??? You don't have to build the vehicles as complex as space Engineers, for Example, to make them work. However, the Vehicles can only be controlled to a limited extent. Often you can't maintain the Direction of driving. I haven't tested planes yet! But finally in a Survival Game you don't have to re-plug "tons" of Food into yourself so that you are full. The Feeling of Satiety lasts much longer than in other Games of this Kind. And finally you can build beautiful Buildings out of Finished parts, as if only blocks! So if you can't wait, as I;), you already get a lot on offer! Really! However, I should have waited another Year or two to Buy as Planet Nomads doesn't feel quite round yet. At First you are still full of Drive, but it gets less and less over time.
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