Average Playtime: 1 hour

PlataGO! Super Platform Game Maker

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About

PlataGO! is the super-simple platform game maker that everyone, of all ages, can enjoy!

No need to code, no need for complex scripting - PlataGO! is a 100% Drag-and-Drop tool, that lets you start making platform games immediately. No fuss, no tutorial - just jump straight in and start creating!

Better yet, you can hit play and start playing your levels instantly, making testing your platform game as easy as possible! Everyone, regardless of their experience can create a simple level in just a few minutes.

Making a platform is as simple and clicking and dragging. Made a mistake? Use the eraser tool to fix! Want to place enemies? Just click drag and drop from the menu!

With a wide range of tiles, enemies and level furniture to chose from, you can let your imagination run wild! From bouncers, teleporters and cannons - to falling and moving platforms, laser traps and jetpacks.

PlataGO! also has a number of retro styles for a whole range of popular systems - make your platformer look right at home on NES, SNES, Amiga, Commodore 64 or Game Boy. A whole range of graphical styles are just a mouse click away!At a glance features
  • Create and play your own platformer in minutes
  • Super simple drag and drop interface
  • Loads of built-in tiles, enemies, level features to play with
  • Instantly switch between graphical styles from retro consoles and computers
  • Fully editable. Make your own graphics and sprites, or import from other games
  • Share your creations with other users online
  • Link levels together to make much larger games and adventures
Release date
Developer
Pqube
,
Super Icon
Publisher
PQube
Age rating
0+ Everyone

System requirements for Nintendo Switch

System requirements for PC

Minimum:
  • OS: Windows Vista SP1+
  • Processor: SSE2 instruction set support.
  • Memory: 1 GB RAM
  • Graphics: Graphics card with DX10 (shader model 4.0)
  • DirectX: Version 9.0
  • Storage: 1 GB available space
Recommended:
  • OS: Windows 10
  • Processor: Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz
  • Memory: 8 GB RAM
  • Graphics: Intel(R) HD Graphics 620
  • DirectX: Version 9.0c
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Last Modified: Nov 19, 2019

Where to buy

Nintendo Store
Steam

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PlataGO! Super Platform Game Maker reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Its fun and easy to use, read the description retro graphic styles each console GA SNES C64 Amiga,..... fits perfect sound is very cool music original 80s game style you have a lot of enemies platforms weapons , hidden blocks , all you need to create a platform level or even more if you have a good idea you can play community levels, save your maps double jump - jump heigh t setting, enemy and trap movement / -time , keys, doors, gems, traps and of course SPIKES ;d vertical movements of objects ,......... offers a lot content in its early stage, dev did a great job, for each system you have a unique assort of objects that all look different I like it , hope to see more map level builders soon ;D 4,49 fair price for a tool/game, check it out
Translated by
Microsoft from Spain
Early Access Review If you have always wanted to create your own platform game but did not know programming and wanted freedom to apply all your creativity from the first moment, PlataGo! It's definitely what you're looking for. Its philosophy is very similar to that of the famous Mario Maker of Nintendo, ie... Just look for the elements you want to incorporate to the level you are creating and put them wherever you want. There are Also several ' Themes ' that allow you to change the graphic aspect of the game between different retro systems with just one click. However, unlike the title of Nintendo, PlataGo! It is much more flexible and has much more potential. There Are Many more options and everything is much more customizable, being able to control, to mention an example, if the character of the player can do double or triple jump or jump normal, the speed and distance both horizontally and vertically that can To reach when jumping, the friction with ground and walls (and the possibility with it to jump impulsándose on a wall), the inertia when walking and a long etc... In Addition The player can create their own themes and personalize them completely, adding graphics and sounds and being able to change the HUD of the editing tool. The levels created by the player can be linked together, thus creating a complete game. Best of all is that everything is extremely intuitive and easy to do. Another thing to emphasize is the good support that the developers are giving to the project... They Are willing to include all the possibilities and suggestions of the users that are possible, as they have been doing throughout the Early Access from day one. In fact, have already incorporated many things that we have suggested the users, server included. No doubt a pleasant surprise and highly recommended to 100%
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