Platformer (Castle Game Engine)
About
As part of Castle Game Engine examples we have developed a completely playable demo of a platformer game.
You can download the compiled version here and play!
Keys:
- AD to move left / right
- W to jump
- Space to shoot (once you get the weapon)
Features:
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Level (and all UI) designed visually using the Castle Game Engine editor.
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Sprites sheets designed using CGE editor and managed in .castle-sprite-sheet format (see sprite sheets docs).
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Full platformer gameplay. Player can move, jump, pick up a weapon, be hurt by enemies, be hurt by obstacles, collect things, die, finish the level. Extra jumps in the air are possible (check out Advanced player checkbox). Enemies move following a simple pattern.
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Sound and music.
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All states you expect from a usual game — main menu, options (with volume configuration), pause, credits, game over and of course the actual game.
As a developer: Open in Castle Game Engine examples/platformer/ (can be viewed on GitHub here), build it and run, and play with designs and code yourself. Have fun!