Platformer Project AET334
About
This is a short-term game design project that I spent a total of 6 hours working on. The concept of the project was to learn to place and move pre-existing assets in order to build our own platforming game.
My whole design process for this project was a little backward since I really had no idea of a story for this game. I really just found these assets right before I was supposed to present my project in class and threw them in. So when it came to building the level I had no plan of where I wanted to go or how long I wanted the level to be. So I threw together a small sketch in my art notebook and just started placing assets into the level to get a feeling for space. A few hours later we ended up with this little level that I'm kinda happy with.
I didn't implement a death screen or a lives system because it is of course just a test build but I did add in a level reset system connected to the spikes.
The two assets I used for my project are listed below if you like how they look inside my level you should check out the original artists' itch.io pages.
Medieval Pixel Art by BlackSpire
https://blackspirestudio.itch.io/medieval-pixel-art-asset-free
Hero Knight by Sven
https://sventhole.itch.io/hero-knight