Average Playtime: 2 hours

Coloring Pixels

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About

ObjectiveThe objective is quite simple: each level contains numerous uncolored pixels and it is your job to color them in. Each pixel is numbered; this number corresponds with a color in your palette. Select a color from the palette and paint each of its corresponding pixels. Correctly color all pixels in a level to finish it!


Over 60 Levels!Coloring Pixels is a great way to wind down, with no obligations and no upfront cost, you can just sit back and relax. With over 60 free levels for you to choose from, you can have hours of fun.


Platforms
Release date
Developer
ToastieLabs
Publisher
ToastieLabs
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Windows 8.1
  • Processor: Intel i7 7700k
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX970
  • DirectX: Version 12
  • Storage: 500 MB available space
  • Sound Card: Basic Sound Card
Recommended:
  • OS: Windows 10
  • Processor: Intel i7 7700k
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX970
  • DirectX: Version 12
  • Storage: 500 MB available space
  • Sound Card: Basic Sound Card
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Last Modified: Oct 22, 2024

Where to buy

Steam

Top contributors

Sinkler

1 edit
122
THIS VIDEO IS DUMB | Color Pixels
Aug 30, 2018
jacksepticeye
Coloring Pixels: Finishing the 400x400, Isometric Pixel Art
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Coloring Pixels | Book 1 Speedrun | 56:34
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Coloring Pixels Launch Trailer
Aug 5, 2018
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Speed running 'Coloring Pixels' because I have nothing better to do
Sep 4, 2018
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Unity 2018 - Making a Game like Coloring Pixels 01
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Good morning. Shall we color for a bit?
Just chatting come talk.
Coloring Pixels Book 2 Speedrun in 6:29:24 (WR)
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Coloring Pixels reviews and comments

Translated by
Microsoft from Deutsch
Hi there! I tried this game and it is something you can play to waste some time, for example while watching videos or streams ;) I like to create pictures with pixels. It is a great entrance to pixelart! As such I have some suggestions for the developers: - You should be abel to create stroke, while holding you mouse button down. I know it is pixelart, but even so.. you don't really make a single pixel at a time at the beginning. - When creating pictures you should limit the colors. For example the little dino. There are 55+ colors that you can use?! and most of them only one time... I don't think it is neccessary. - When I played your game for the first time I naturally started with color 1 and went on increasinlgy until I finished the pictures. While doing that I switched to each color after completing the one before. It would be nice if the colors where grouped in an order. For example in the coffee picture. You start with the cup-main color and then jump to the coffee then back to the cup. Oh and then you color a bit of steam and back to coffee... normaly you would color first the cup move on to the coffee and in the end put some detail in (the steam). - To stay on this topic, you could try to enable layers for your drawings. Lets start a the happy pixelart. 1. Layer color black, 2. Layer color yellow, 3. Layer red for the mouth and 4. Layer white for the eyes. After finishing one layer the next appears and does not interfere with the one before. That is how I would draw it at least. - It would be nice to have a small Picture in on of the corners to see the progress. As long as you draw, you are to focused on finding the numbers for the colors, that you don'T really focus on the progress you are making. I found it especially sad when drawing the dog :( - Last but not least add a time challenge. For example give a time to finish the coloring. And depending on how fast you are you get a medal. Or take the time for each of the Users coloring and display it for the drawing. Then there could be a leaderboard to compare to your friends? You could see your progress and compare to others. That would be fun :) So whoever is reading this review be sure to check this game out. Cheers
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Translated by
Microsoft from Deutsch
Coloring Pixels is a free Game based on the Male-to-number principle. It was developed by ToastieLabs and published by the Publisher of the same name on August 17, 2018 scope In the Game there are three Books, a Bonus album and a Community Album, which Images with different Pixels and Colors are to be painted free of charge. There is an Image in the second Book, which contains 160,000 Pixels-you certainly sit there for a long time, I haven't started it yet. If you still have a bit of small Money left in your Pocket, you can also buy a DLC with 20 extra Paintings for 79ct each. I will probably deal with the individual DLCs separately. Little Fun Fact: The QR code in Book 1 can be scanned and leads to the Developers ' Homepage. Graphic To the Interface, there's not much to say: It's simple and you'll find everything in place. What really impresses me are the Paintings, especially the big ones. I don't want to imagine The Work of creating something like this. A really great Achievement from the Development team, but also the Community! Playing fun I personally make the Game a lot of fun due to the large Number of Pictures, some of which also contain a Lot of Colors. It is partly really very relaxing just to paint and do nothing else-a nice Pastime. Music In The Background runs a two-hour piano medley. Personally, I think it's a very good fit for Painting. Just a shame it's always the Same when you start the Game. I would like to see some Kind of "Randomize" function. Sound I can't say anything, because there's no Sound. I'm therefore letting it out of the Review. Price performance For a free Game it really has a lot to offer and you can loosely spend your one-two Hours a Day in it. It's fun and doesn't get bored too quickly either. But I omit the Score here, because the Game is free and therefore has no Price at all. Conclusion If you like to paint or look for something for in between, you can ride with Coloring Pixels on a good Track. Verdict CaptionScope: 10/10 Graphic: 9/10 Gameplay: 9/10 Music. 8/10 Note: 2 + Thank you for reading it! If you want to read more Reviews, follow our curator account: Click Here!
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