Average Playtime: 1 hour

Playing History 2 - Slave Trade

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The Playing History game series revolves around experiencing engaging and personal stories set in exhilarating points in world history. The series have won the category of ‘best learning game’ in Europe. The series puts the student in the middle of important and interesting points in history.

Why play Playing History?
To gain the opportunity to take part in history, within in a living breathing world. You will be able to learn about historic events that they cannot alter – instead, they witness how the historic events altered humanity as a whole. The learning process is autonomously conveyed throughout the story of the game as it progresses, this occurs through decisions and actions taken by the player throughout the course of the game. This kind of interaction is a unique learning method, which encourages the player to relate to the world and actively seek out knowledge.

Slave Trade: Travel back in time to the 18th century and witness the horrors of the trans-Atlantic slave trade firsthand. In this episode, you will be working as young slave steward on a ship crossing the Atlantic. You are to serve the captain and be his eyes and ears – reporting any suspicious activities is your duty. But what do you do, when you realize that your own sister has been captured by the slave traders?
Target audience: 11-14 years old.

UPDATE: [/b The game and trailer has been updated. Slave Tetris has been removed as it was perceived to be extremely insensitive by some people. This overshadowed the educational goal of the game. Apologies to people who was offended by us using game mechanics to underline the point of how inhumane slavery was. The goal was to enlighten and educate people - not to get sidetracked discussing a small 15 secs part of the game.
Release date
Serious Games Interactive
Serious Games Interactive
Age rating
Not rated

System requirements for PC

  • OS: Windows XP
  • Processor: Intel Core 2 Duo
  • Memory: 1 GB RAM
  • Graphics: Intel Graphics / 512MB VRAM
  • Storage: 200 MB available space

System requirements for macOS

  • OS: Snow Leopard (10.6)
  • Processor: Intel
  • Memory: 1 GB RAM
  • Graphics: SM4 512MB VRAM
  • Storage: 200 MB available space
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Last Modified: Sep 17, 2019

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1 edit
INTRODUCTION TO SLAVERY - Life of a Slave #1 - | Rust |
Jun 28, 2016
faceless GAMING
Let's Teach Kids About Slavery (Playing History: Slave Trade)
Nov 25, 2014
PLAYING HISTORY 2: SLAVE TRADE - Let's Play Slave Tetris!
Aug 29, 2015
Jim Sterling
Slave Tetris TOO OFFENSIVE for Steam?! - The Know
Sep 5, 2015
Inside Gaming
Crab Cakes & Pac-Man (Playing History: Slave Trade - Part 2)
Nov 27, 2014
Sep 15, 2014
Jim Sterling
View all videos
7,221 items
Millions of slaves
Play the "memory game"
Tough decisions
Decide what to do with the lack of food
Middle passage
Find out the travel time for your journey
Find out if Akim has scurvy
Cramped space
Play "Slave packing"
view all achievements
8 items

Playing History 2 - Slave Trade reviews and comments

Translated by
Microsoft from Deutsch
"Playing History 2-Slave Trade" is a historical learning adventure for Children. The 18th century. In mostly terrible Conditions, Slaves were shipped from Africa to the US. They were scalddened on the Cotton Plantations, and they had to hope for the goodwill of their Owners and could be happy if they did not have to fear for Life and Limb all the Time. Mechanically, the Game is a simple Point-and-click adventure. We need to talk to People, collect, combine and use items. But everything remains quite simple and rudimentary. Graphically, everything is child-friendly comichaft, though not really very designed. The People look more like simple Dolls and also have hardly any Facial expressions. The (English) voiceover was reasonably successful. The Speakers are at least making a sincere effort to achieve an acceptable Outcome. Through the Game, a Mouse takes us Through that keeps giving us tips and also handing us a special Gimmick: Glasses that, when we wear them, allow us to click on things that we Don't think fit into the Time of the 18th century. This little Mini-game, however, has no Effect on the rather short, linear history. Making a Learning Game on this Subject may in itself be commendable, but that one has to deal sensitively and intelligently with the Question of how to deal with the subject of the matter alone demands the suffering that the Victims had to endure. The Developers have managed to jettison any sensitivity, ignore basic sense Of Style and lie to any grease With full Broadside. The legendary slave tiris, in which we are supposed to place slaves in a Tetris Mini-game as accurately as possible in a Ship's hull, is only the Tip of The Flavorlessness. After massive Criticism, the Developers have only managed to simply remove the corresponding Game Passages without replacement, making the Game not only more incoherent, but also even shorter. That's pretty much the cheapest and most embarrassing Way to respond to Criticism. But also otherwise, the Play pretty much Misses any sensitivity and this is mainly due to The fact that the Topic gets into a Pull of Incongruous, through setting, inaccurate History description and silly Gameplay, from which it can no longer get out. I am certainly not an Advocate of excessive Political Correctness, on the Contrary, intelligent Border Crossings in particular Can trigger a significant Progress In discourse on difficult issues. What is on offer here, however, is simply stupid and, all in all, nothing but embarrassing. Unfortunately, the Title also fails completely as a Learning Software. As an Adventure, it is above all uninspired and striver-boring. Even and especially Children deserve Better and Smarter. Rating: 0/10 Atmosphere 2/10 Story 5/10 Graphic 6/10 Sound 5/10 Game Mechanics 4/10 Balancing 0/10 Game Pass Conclusion: Far beyond good Taste. 0/10 Overall Rating
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