Please Love My Computer Game reviews

Translated by
Microsoft from Russian
I Usually try not to leave feedback about the games I have unfinished. But in this case, I just can't help myself. The Review can be updated when I pass the game to the end. If, of course, there will be something to add. "Please Love My Computer Game" is the Prikvelom last game Yai Gameworks "Close Me"-a fairly small and to a certain extent a pilot project. The Prequel, despite the fact that it is a free game, unlike the first part, now appears something much bigger and more complex than the first game. PLMCG to some extent is not just a computer game, more approaching the so-called Alternative Reality Games (ARG). Because in order to pass this game, you have to go beyond its limits, as well as close contact with other players. But everything in order. The Essence of the game at first glance is quite simple and strongly resembles the first part-your character is in the house, where he needs to find "something". Most doors are closed, some of them can enter a password – some word. In Fact, at the beginning of the game this is the main goal-the search for passwords to open doors. This Is where the difficulties begin. In The PLMCG itself you will not find passwords. At least in the beginning. Where, then, look for passwords? In the files of the game itself. Yes, this is one of these games, quite common in its time, like "Imscared" and other things. Despite The fact that the PLMCG is used already well-known, to some extent even rubber stamp the concept of "an obsessive game, ruschuhat fourth wall as Nefig do", Yai Gameworks embodies it in life quite competently. The Work was definitely attached colossal. I mean, you can find some games in other game files there! All of these games are the way (hardly the only) of finding passwords. But It's not going to be obvious. These games themselves are quite complex, so also the passwords you just and directly no one will provide. At the time of writing this review I can boast only two passwords, and those I learned only thanks to the help of other players. I still have no idea where these passwords came from. But It's all lyrics, and I'd like to go to specifics. If It is not obvious from the above described, I will say straight. The Game is complicated. Maybe not so much complicated as "not obvious", because the answers to the questions do not lie on the surface, they need to be looked for. Long, hard, resorting to the help of other people. Even Close Me had this trait, but still in the case of this game I can imagine a person who passed it alone without any support. In the case of PLMCG it seems just unreal. The Passage of such a game requires the player a lot of patience, because it can not count on a quick result and progress. Next. It's a horror. Horror is good enough, at least for the RPG Maker. Here I would like to especially note the work with sound, which this developer, as it seems to me, is always a strong side. Sounds create this extremely eerie atmosphere of the game. So Far, I can't say anything about the plot, because it was very blurry in the first game. Of Course, I would like to get some explanations and answers, but, knowing this razrabchik, we can only rely on an extremely abstract and strange storyline without any conrettics, no more. Time will tell. So, what can I say in prison? The Developer has done a tremendous job on this game. It is much "more" than it seems at first glance, and it cannot be underestimated. The Awareness of this is very good motivation to continue the game, even when you think you are stuck and there is no way out. This game is intriguing, you want to know what else she has up her sleeve. So, I strongly recommend this game to anyone who has the interest and patience to hard and difficult research. Progress in PLMCG is really perceived as a reward for your work, and it is very nice. This game is definitely not for everyone, I think it should not be for everyone. But If you are interested in this kind of games, "Please Love My Computer Game" is his absolutely wonderful representative.
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