Pocket Distortion
About
A solo project of mine aimed to be a simple pick up and play with multi-player features. Honestly I just wanted to make something to play with friends so I kept it simple to streamline the process and focus as much as I could on the mechanic side of things.
Features to be added:
Adventure mode:
Main mode of the game with a world map and several different locations with missions and quests.
Endless mode (hopefully next update):
A game mode that would auto generate dungeon levels based on pre built pieces, something I didn't get to finish but I'm still working on, should be done soon.
Multiplayer mode:
A game mode to connect with up to four players to play the adventure mode at increased difficulty according to the number of players.
Shops and towns:
Areas with no combat and implemented stores to buy upgrades for exploring and combat.