Average Playtime: 3 hours

Castlevania

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About

Beware of Dracula and his ghoulish minions as you enter his lair…

Castlevania marked the beginning of Konami’s acclaimed series, one that is still going strong today!

As vampire hunter Simon Belmont, you must fight your way through Dracula's castle teeming with ghosts, goblins, demons and other supernatural creatures. Six challenging levels await before you finally confront the Count himself.

Step into the shadows of the deadliest dwelling on Earth. You’ve arrived at Castlevania, and you’re here on business: to destroy the curse of the Evil Count, once and for all. Make your way through six monstrous floors filled with bats, ghosts, zombies, and every kind of ghoulish creature you can imagine. Use the legendary whip Vampire Killer and a host of deadly weapons to battle your way to Dracula’s chamber and.the ultimate duel of good vs. evil.

You'll need your wits and weapons to survive because when you finally meet Dracula, you know he’ll be going for the jugular. So keep your courage up and your stake sharp!

System requirements for Game Boy Advance

System requirements for NES

System requirements for Wii U

System requirements for Wii

System requirements for PC

System requirements for Commodore / Amiga

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Last Modified: Sep 17, 2019

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Nintendo Store

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Castlevania reviews and comments

Man this still holds up today
«OST on repeat»
This is where it all began. And let me tell you, I'm not sure how anyone ever had the patience to get past some of the ridiculously difficult parts (screw Igor dude). I was struggling even with the use of save states. All that aside, this is genuinely a lot of fun and really challenging Metroid-vania gameplay. Definitely for retro gamers.
«Constantly dying and enjoy it»
Play this if you hate your life and want to suffer. In this game you're Simon, a guy that's very angry with Dracula 'cause he's too edgy for him. Naturally.
Well holy crap this game is difficult, it feels like most of the difficulty is artificial as it comes from you being so clunky and slow, but most enemies have a pattern and are unique which makes the fights interesting. Most enemies with the exception of that goddamned monkey. 
The true difficulty, however, lies in the bosses. Some are fun to fight, others are Frankenstein, Death and Dracula (which, spoilers alert, has TWO phases).
You also lose your weapon upgrades and sub-weapons when you die. Which will happen a lot. How do you get them? Hah, simple, you break candles of course! And the shot multipliers are random, which sucks because they're important.
Also, your whip is very slow and if you whip while you're in the air you cannot change directions, sounds specific but it gets annoying trust me.

The levels are great and unique from each other and using the subweapons is also pretty fun, and really most bosses are okay to fight with the exception of Death and Dracula (TM).
All in all, never want to play this again. It's interesting to see where so many games got their inspiration from, and it's a good game. I'm also not saying difficulty = bad but it has to be done right and to be rewarding, once I killed the difficult bosses I couldn't think of anything else other than "wow this cost me 30 years of my life, do I need to do it again?".

Overall, rating out of 100:
Story: 10
There's a story there, I think.

Gameplay: 10
Already explained why, but basically: whip, monkey and the DnD (Death and Dracula, bros in crime).

Graphics: 40
They're REALLY good for a NES game.

Sound/Music: 30
Unique and recognizable. Classic.

This leaves Castlevania with a whippin' 90 out of 400! Holy water! 
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I remembered this as my favourite game for awhile. Returning to it revealed a problem - many of the bosses are go from hard to nearly impossible without
1) gathering the right weapon from the level 
2) upgrading it a time or two (upgrades drop randomly)
3) avoiding other weapon drops until you reach the boss (you can only carry 1 weapon at a time - a new weapon drop replaces your previous weapon)

use the right weapon, and you can either stunlock or generally gimp most bosses. without this, some of the bosses make this game feel like an arcade game designed to suck up quarters from kids...which is actually kind of what it was

the platforming is damning, but great

music is good too
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