Average Playtime: 5 hours

Sonic the Hedgehog 2

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Sonic the Hedgehog 2 is a platform game, the second installment in Sega’s Sonic the Hedgehog series.


The story shares many similarities with the previous game. Once again, Sonic must halt Dr. Robotnik’s plan on collecting six Chaos Emeralds and using their power to take over the world. This time, Robotnik build a space station called Death Egg and the events take place mostly on West Side Island. The game also introduces Tails – Sonic’s best friend and important character for the series.


Gameplaywise the game is very similar to its processor. The game consists of eleven zones.
All zones, except the final one, are divided into two or three acts. In each act, your goal Is either to reach the finish of the level or to defeat a boss. The gameplay revolves around Sonic’s ability to run at high speed. The levels involve many objects that help Sonic gain high speed such as slopes, loops, and springs. Sonic can attack enemies and break certain obstacles by using Spin Attack. Like in previous game Spin Attack activates by gaining high speed while rolling on the ground or jumping but Sonic the Hedgehog 2 introduces new gameplay mechanic – Spin Dash. Pressing down and jump while stationary results in Sonic curling in a ball and then upon releasing the button launches launching forward at high speed. The game supports co-op multiplayer in which one player takes the role of Sonic and other plays as Tails.

System requirements for Genesis

System requirements for GameCube

System requirements for Game Gear

System requirements for Android

2.3 and up

System requirements for PlayStation 3

System requirements for Xbox 360

System requirements for Wii

System requirements for PC

  • OS: Windows® XP or higher
  • Graphics: 32MB or greater graphics card
  • DirectX®: DirectX® 9.0 or greater
  • Hard Drive: 50MB free disc space
System specs for classic launcher.
  • OS: Windows® XP or higher
  • Graphics/CPU: NVidia GeForce GTX 280 or ATI Radeon HD 6630 or equivalent DirectX® 9c or higher 1GB VRam / Intel i3-2100 or AMD Phenom II X4 940 or equivalent dual core CPU
  • DirectX®: DirectX® 9c or greater
  • Hard Drive: 50MB free disc space

System requirements for iOS

iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2

System requirements for Nintendo 3DS

System requirements for Xbox One

Edit the game info
Last Modified: Apr 7, 2024

Where to buy

App Store
Xbox Store
PlayStation Store
Nintendo Store
Xbox 360 Store
Google Play

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Sonic the Hedgehog 2 reviews and comments

Completed as of writing this review: 100%.

The game each MegaDrive owner loved. Sonic The Hedgehog 2 is one of the best examples of how to make a sequel. It has new zones with a good sense of speed and progression that doesn't make you bored. If not the development crunch, probably that would be the best Sonic game in the series. Well, objectively it is one of those, but for my taste, the third one is better. Anyway, definitely give this a go, it won't disappoint!

Master System Version: To be honest, not a good sequel for an 8-bit version. This one suffers a lot from badly designed difficulty spikes and also a lot of uninspired zones. Not to mention some kind of depressing story-telling. It's okay, not bad, but not good.
«Beaten more than once»
«OST on repeat»
[Sega 60th Anniversary Binge #1] 8/10 - Holy shit what a step up in every possible aspect. Every song is a banger here.
«Blew my mind»
«Sit back and relax»
This installment makes some sweeping improvements over the first game, largely in gameplay flow. For once, "speed" actually seems to be supported by the game. The design encourages the player to build up momentum and progress through the stages quickly, and allows the player to react to stage hazards at top speed. Some of the hazards do feel more cheap than clever, where the player can't reasonably react to them in a fair way. Other than that, it's pretty solid.
Cleans up many of the problems from Sonic 1, such as difficulty, enemy design, and variety. Only really held back by the knowledge of how much more refined the formula would become in Sonic 3.
«Beaten more than once»
Same as the first Sonic game, Sonic The Hedgehog 2 has aged so well. In regards of control, music and challenge I think it surpasses its predecessor, I was having the time of my life till I get to the penultimate level and last level, the music doesn't quite match the height of the previous levels and my biggest issue, one that for me keeps this game of being a masterpiece is the level design, it just feels clunky, messy and pretty unfair, the unfairness comes when you go full speed or take a trampoline or something alike and then an enemy appears out of nowhere and hits you or kill you, I know that Sonic is more about of quick reflexes than speed but those hazards were really unfair. This issue goes on and on to the last levels and it's pretty noticeable, one of the things that save those levels are the platform segments which are pretty good, if only they were more abundant than those cheap enemies.

Setting those complaints aside, the boss fights are great and especially the last fight which came with a surprise, it's very hard until you realize the pattern but even then it keeps the challenge.

There are some things that I'll never forget about some games, and Sonic 2, even when I certainly didn't like some aspects, is such a joyous ride of speed and outstanding music, maybe its not a masterpiece but it's truly a classic.
«Just one more turn»
«Can’t stop playing»
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