Average Playtime: 1 hour

Sonic the Hedgehog 4 - Episode I

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The sequel fans have waited 16 years for is finally here - Sonic the Hedgehog 4 Episode I! Featuring enhanced gameplay elements, including the classic Sonic Spin Dash, and the versatile Homing Attack, Sonic the Hedgehog 4 Episode I picks up right where Sonic and Knuckles™ left off. Dr. Eggman’s back, and in an effort to finally rid himself of Sonic, he revisits – and improves – the very best of his creations. Get ready for the next chapter in an all new epic 2D saga built for old and new fans alike.
Release date
Oct 7, 2010
Developer
DIMPS
,
SEGA
,
Sonic Team
Publisher
SEGA
Age rating
Not rated
Website
http://www.sonicthehedgehog4.com
System requirements for PC

Minimum:

  • OS:Windows XP/Vista/Win7
  • Processor:Pentium 4 @ 3.2 GHz/Athlon 64 3000+ or Equivalent & above
  • Memory:1 GB (2 GB on Vista) GB RAM
  • Graphics:256 MB (NVIDIA GeForce 7600/AT Radeon X1300) & above
  • DirectX®:dx90a
  • Hard Drive:500 MB HD space
  • Sound:DirectX Compatible

Recommended:

  • OS:Windows XP/Vista/Win7
  • Processor:Intel Core 2 DUO @ 2.4 GHz/Athlon 64 X2 4200+ & above
  • Memory:2 GB+ GB RAM
  • Graphics:512 MB (NVIDIA GeForce 8800/ATI Radeon HD 3800) & above
  • DirectX®:dx50
  • Hard Drive:500 MB HD space
  • Sound:DirectX Compatible
System requirements for iOS
iPhone 4, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8
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Last Modified: Jul 21, 2019
Available on
Steam
Nintendo Store
Xbox 360 Store
PlayStation Store
App Store
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Translated by
Microsoft from Deutsch
Every Sonic fan like me must have liked it according to the Description, but beware. Because this Sonic game Has no Appeal Whatsoever. It is supposed to be the Continuation of the old Parts, but already the first two Levels are rebuilt of the old Greenhill Zone or the Emerald hill Zone and the Spring Yard Zone or the Casino Night Zone. Ok, all would be already and good, but there are also fewer Levels than you are used to, the Controls spongy and somehow strange. In addition, seemingly only original X-Box controllers are supported and Sonic is to play With the Keyboard ... Well, it feels wrong. In addition, no modern Techniques are used, Story was completely leached out (Yes, as in the first Parts, but you also want Progress, right?) and in addition I had imagined the whole thing a little more like the Classic-Sonic Passages from Sonic Generations (THAT Game was good). Be That as it may, it's probably a matter Of Pretence, but I'm disavenged by this new Part and I'm definitely not going to buy Episode II (2). Sorry Sonic Team and SEGA ... (I'm glad it only cost 1.75, it's really not worth more.)
Translated by
Microsoft from Swedish
All the temptations about a good sonic play can be made. The music is terribly decent and decent. The graphics and gambling were extremely much better before 15 years ago, and what is the point of being able to play all the tracks immediately? Now it's no challenge anymore, so why buy this and be disappointed. Usch i r cklad. The game makers at sega have failed in total (if it really is tough, have hard to believe it)
Translated by
Microsoft from Danish
The levels are good all in all, but why break the fun by forcing the player back to the level select screen after each completed level. Just let me play the game from start to finish like the old games. And sonic has some weird inertia issues, can't explain, just feels wrong somehow. Otherwise this is the closest to a cool sonic game the franchise has come to in many years. Good work sega, keep tweaking this formula and you might have an outstanding game at some point :)
Translated by
Microsoft from Deutsch
The audio has gotten a little deeper. Every sound effect and every music track sounds deeper and not good. Please improve this. The music loops too incorrect. It always has a 0.5 second break before it starts again. This was not the case in the previous version. Another bug happens if you leave the app during an extra life sound effect. If you continue playing then only the music of the extra life in the background plays in a loop. Oh, and the controls (the stick and the button) are far too small. Otherwise, everything is still as before (outside of the new 3D models and new textures). But Episode Metal still does not work.
Translated by
Microsoft from Danish
The game is as nice as that but it is not meant that what you have to fight the most with is the control I think 4 out of 5 my ddsfall was because sonic thought he would not go or look at his shoes. Passed me all the way to the upper forest where I had 25 lives back and even though I could figure out the tactics, the controllers constantly worked against me and lost all my life and the boss just kept on and on. Ridiculous to make it mg s very when the controls do not work properly. And the bonus paths are also terrible to play. Could have been s much better. But the checkers are destroying everything. Especially if you have big fingers. Stay away from this bras and spend money on one of the right versions on the PS3 / Xbox 360 / Wii.
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