Sep 3, 1998
Average Playtime: 12 hours

Metal Gear Solid

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You are Snake, a government agent on a mission to regain control of a secret nuclear weapons base from terrorist hands. Lightly armed and facing an army of foes, Snake must avoid firefights in order to survive. If Snake can locate them he can utilize advanced hardware, ranging from silenced pistols to ground-to-air missiles. Enemies react to sight and sound - so stay quiet and stay in the shadows. State-of-the-art graphics: textures, transparencies, models and explosions. Taut, gripping story with multiple endings - a truly cinematic experience.

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My foray into video games, and now the series is a part of my life.
«Blew my mind»
«Time-tested»
«Liked before it became a hit»
«That Ending!»
«Beaten more than once»
«OST on repeat»
I first tried Metal Gear Solid in 2004. I've only knew of it through an image on Playstation box. It seemed strange at first, but in an hour or two I've felt in love with stealth genre. This game stands out with its unique visual aesthetics, gameplay solutions, sound and music effects. I wonder if Guillermo del Toro and Hideo Kojima worked together on a Metal Gear movie, who would be Snake? 
«Beaten more than once»
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