Metal Gear Solid V: Ground Zeroes
About
Metal Gear Solid V: Ground Zeroes is a standalone prologue for the main entry of the series, Phantom Pain. As Snake now is the Big Boss, Ground Zeroes follows Peace Walker entry some little time after it. Considering that Paz Ortega Andrade has died, MSF starts to work in different ways when suddenly there is information that Paz is being detained by Camp Omega on Cuba. The situation becomes even worse when Ricardo "Chico" Libre is sent for rescue and being captured as well. Snake is now headed to Cuba to save them or confirm their deaths.
Still being a stealth action game, spotting system has been changed in Ground Zeroes, as now there is now meters, and the player must navigate through his eyes and ears to understand if he's been spotted. Reflex Mode is also added to the game. When the player is spotted, there is a little gap of time in slow-motion to kill the enemy before he alarms everyone around him. As well now the iDroid system in the game can be connected to your phones in order to have a look at an in-game map.
System requirements for Xbox 360
System requirements for PC
- OS: Windows Vista SP2 x64, Windows 7 x64, Windows 8 x64 (64-bit OS Required)
- Processor: Core i5-4460 (3.20GHz) or better *Quad-Core or better
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 650 (2GB) or better (DirectX 11 graphics card required)
- DirectX: Version 11
- Storage: 4 GB available space
- Sound Card: DirectX 9.0c compatible sound card
- OS: Windows 7 x64, Windows 8 x64 (64-bit OS Required)
- Processor: Core i7-4790 (3.60GHz) or better *Quad-Core or better
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760 (DirectX 11 graphics card required)
- DirectX: Version 11
- Storage: 4 GB available space
- Sound Card: DirectX 9.0c compatible sound card (Surround Sound 5.1)
System requirements for PlayStation 3
System requirements for PlayStation 4
System requirements for Xbox One
Where to buy
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Metal Gear Solid V: Ground Zeroes reviews and comments
Ignoring the ludicrous price (even at $19.99 usd), Ground Zeroes is rather enjoyable. Feels pretty much like The Phantom Pain, but ever so slightly less refined. The only main mission in the game is very enjoyable from both a gameplay and story perspective. The side ops are alright but nothing to write home about. Game ran like a dream for me, but Snake's model became blurry when at max settings and the frame rate was locked at 60 fps. Also, I know Kojima is quite the visionary but I think the omission of audio options is a tad bit too ambitious to me. I'm pretty sure windows audio mixer was not part of the creative vision. Other than that, Ground Zeroes serves as a decent (but overpriced) prologue to the Phantom Pain.
Microsoft from Deutsch