Average Playtime: 19 hours

Castlevania: Symphony of the Night

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About

Castlevania: Symphony of the Night is a platform-adventure action role-playing game developed and published by Konami in 1997 for the PlayStation. It was directed and produced by Toru Hagihara, with Koji Igarashi acting as assistant director. It is the direct sequel to Castlevania: Rondo of Blood taking place four years later. It features Dracula's dhampir son Alucard as the protagonist rising from his slumber to explore the Dracula's castle which has re-appeared after Richter Belmont has vanished. It marks a break from previous games in the series, introducing exploration, non-linear level design and role-playing elements.
Initially, the game was unsuccessful – particularly in the United States where it was meagerly publicized – but thanks to praise by critics, it gained sales through word-of-mouth and became a hit. It has been re-released on several consoles and is considered a sleeper hit, a cult classic, and one of the best video games ever made.

System requirements for SEGA Saturn

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System requirements for Xbox 360

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Last Modified: Nov 6, 2024

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PlayStation 1
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Android
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View all videos
722,326 items
7.52%
Belmont’s Revenge
Finish the game, including the inverted castle, as Richter.
9.17%
Seeker
Explore 200.6% of the game.
14.31%
Warlock
Unlock/Cast all eight of Alucard’s spells.
16.70%
Money Bags
Collect a bank of $100,000.
20.37%
Bloodlines
Defeat Dracula in the Bloodlines stage without getting hit.
view all achievements
12 items

Castlevania: Symphony of the Night reviews and comments

The perfect blueprint for the Metroidvania genre and a classic for a reason.
«Blew my mind»
«Time-tested»
Pretty much perfect in every way
«Blew my mind»
I replayed it last week, It was a beautiful experience, everything is perfectly balnced in thid game.
The enemy Design is beautifully grotesk, the level design is flawless, I can't remember being so motivated to find everx secret of a game, without look it up in the internet, like I was running through this castele. Before you even can think about looking it up you find yourself running toward a thr hidden room only to find ten more secrets and options.
I see the how it is a ancessor to the Souls Born Perfection and how this games could never be as good as they are without SOTN.
A complete masterpiece
«Blew my mind»
12/10 - A MASTERPIECE!!
«Can’t stop playing»
«Constantly dying and enjoy it»
I played this game on mobile when it came out so take this with a grain of salt. Symphony of the Night truly is incredible and I enjoyed the environment and exploration. However, I can not recommend this game on mobile to anybody. Any enjoyment I got from the game was instantly taken away by garbage touch controls. I don't understand why they would release a mobile version if this is how it plays. Maybe I'll try again later with a better console.
Funny, long, addictive
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