Recommended in local co-op, but barely.
What is the target audience of this colorful game? Surely not young players as there are some puzzles in it that are just beyond difficult and without much hints, especially two pop to mind, with one requiring pixel perfect alighment IF you can somehow figure it out randomly and the second horrid puzzle requiring random pressing of buttons with not a single clue.
Basic platforming is hinderded by lack of the avatar's casting shadow, therefore judging landing position near impossible. Mario did it decades ago, maybe take a hint at the classics first?
Button prompts will not come out onece past the tutorial section and a particular one will only be needed one hour later, completely forgotten and unused.
What is the target audience of this colorful game? Surely not young players as there are some puzzles in it that are just beyond difficult and without much hints, especially two pop to mind, with one requiring pixel perfect alighment IF you can somehow figure it out randomly and the second horrid puzzle requiring random pressing of buttons with not a single clue.
Basic platforming is hinderded by lack of the avatar's casting shadow, therefore judging landing position near impossible. Mario did it decades ago, maybe take a hint at the classics first?
Button prompts will not come out onece past the tutorial section and a particular one will only be needed one hour later, completely forgotten and unused.